Go to the source code of this file.
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void | ftSs_Init_OnDeath (HSD_GObj *gobj) |
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void | ftSs_Init_OnLoad (HSD_GObj *gobj) |
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void | ftSs_Init_80128428 (HSD_GObj *gobj) |
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void | ftSs_Init_OnItemPickup (HSD_GObj *gobj, bool flag) |
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void | ftSs_Init_OnItemInvisible (HSD_GObj *gobj) |
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void | ftSs_Init_OnItemVisible (HSD_GObj *gobj) |
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void | ftSs_Init_OnItemDrop (HSD_GObj *gobj, bool bool1) |
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void | ftSs_Init_UnkMotionStates4 (HSD_GObj *gobj) |
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void | ftSs_Init_LoadSpecialAttrs (HSD_GObj *gobj) |
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void | ftSs_Init_80128770 (HSD_AObj *gobj, float rate) |
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void | ftSs_Init_CreateThrowGrappleBeam (HSD_GObj *gobj, s32 motion_state, float anim_speed) |
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void | ftSs_Init_80128944 (HSD_GObj *gobj, float farg1, float farg2) |
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bool | ftSs_Init_80128A1C (HSD_GObj *gobj, UNK_T arg1, float farg1) |
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float | ftSs_Init_80128AC8 (HSD_GObj *gobj, float farg1, float farg2) |
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void | ftSs_Init_80128B1C (HSD_GObj *gobj, float, float, float) |
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◆ ftSs_Init_OnDeath()
void ftSs_Init_OnDeath |
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HSD_GObj * |
gobj | ) |
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◆ ftSs_Init_OnLoad()
void ftSs_Init_OnLoad |
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HSD_GObj * |
gobj | ) |
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◆ ftSs_Init_80128428()
void ftSs_Init_80128428 |
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HSD_GObj * |
gobj | ) |
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◆ ftSs_Init_OnItemPickup()
◆ ftSs_Init_OnItemInvisible()
void ftSs_Init_OnItemInvisible |
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HSD_GObj * |
gobj | ) |
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◆ ftSs_Init_OnItemVisible()
void ftSs_Init_OnItemVisible |
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HSD_GObj * |
gobj | ) |
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◆ ftSs_Init_OnItemDrop()
◆ ftSs_Init_UnkMotionStates4()
void ftSs_Init_UnkMotionStates4 |
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HSD_GObj * |
gobj | ) |
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◆ ftSs_Init_LoadSpecialAttrs()
void ftSs_Init_LoadSpecialAttrs |
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HSD_GObj * |
gobj | ) |
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◆ ftSs_Init_80128770()
void ftSs_Init_80128770 |
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HSD_AObj * |
gobj, |
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float |
rate |
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) |
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◆ ftSs_Init_CreateThrowGrappleBeam()
void ftSs_Init_CreateThrowGrappleBeam |
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HSD_GObj * |
gobj, |
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s32 |
motion_state, |
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float |
anim_speed |
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) |
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◆ ftSs_Init_80128944()
void ftSs_Init_80128944 |
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HSD_GObj * |
gobj, |
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float |
farg1, |
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float |
farg2 |
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) |
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◆ ftSs_Init_80128A1C()
◆ ftSs_Init_80128AC8()
float ftSs_Init_80128AC8 |
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HSD_GObj * |
gobj, |
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float |
farg1, |
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float |
farg2 |
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) |
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◆ ftSs_Init_80128B1C()
void ftSs_Init_80128B1C |
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HSD_GObj * |
gobj, |
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float |
angle, |
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float |
arg9, |
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float |
argA |
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) |
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◆ ftSs_Init_MotionStateTable
◆ ftSs_Init_DatFilename
char ftSs_Init_DatFilename[] |
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◆ ftSs_Init_DataName
char ftSs_Init_DataName[] |
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◆ ftSs_Init_AnimDatFilename
char ftSs_Init_AnimDatFilename[] |
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extern |
◆ ftSs_Init_DemoMotionFilenames
◆ ftSs_Init_CostumeStrings