SSBM Decomp
|
#include <platform.h>
#include <baselib/forward.h>
#include "ftMh_Wait1_2.h"
#include "ftMh_Wait1_0.h"
#include "ft/fighter.h"
#include "ft/ft_081B.h"
#include "ft/ftanim.h"
#include "ft/ftbosslib.h"
#include "ft/types.h"
#include "ftMasterHand/types.h"
Functions | |
void | ftMh_MS_389_80150C8C (HSD_GObj *gobj) |
void | ftMh_MS_389_80150D28 (HSD_GObj *gobj) |
void | ftMh_MS_389_80150DC4 (HSD_GObj *gobj, HSD_GObjEvent cb, Vec3 *pos) |
void | ftMh_Wait1_2_Anim (HSD_GObj *gobj) |
void | ftMh_Wait1_2_Phys (HSD_GObj *gobj) |
void | ftMh_Wait1_2_Coll (HSD_GObj *gobj) |
void | ftMh_MS_389_80151018 (HSD_GObj *gobj) |
void ftMh_MS_389_80150C8C | ( | HSD_GObj * | gobj | ) |
#pragma
above is preventing use of GET_FIGHTER. void ftMh_MS_389_80150D28 | ( | HSD_GObj * | gobj | ) |
void ftMh_MS_389_80150DC4 | ( | HSD_GObj * | gobj, |
HSD_GObjEvent | cb, | ||
Vec3 * | pos | ||
) |
void ftMh_Wait1_2_Anim | ( | HSD_GObj * | gobj | ) |
void ftMh_Wait1_2_Phys | ( | HSD_GObj * | gobj | ) |
void ftMh_Wait1_2_Coll | ( | HSD_GObj * | gobj | ) |
void ftMh_MS_389_80151018 | ( | HSD_GObj * | gobj | ) |