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SSBM Decomp
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#include "ftMh_Wait1_2.h"#include "ftMh_Wait1_0.h"#include <platform.h>#include "ft/fighter.h"#include "ft/ft_081B.h"#include "ft/ftanim.h"#include "ft/ftbosslib.h"#include "ft/types.h"#include "ftMasterHand/types.h"#include <baselib/forward.h>Functions | |
| void | ftMh_MS_389_80150C8C (HSD_GObj *gobj) |
| void | ftMh_MS_389_80150D28 (HSD_GObj *gobj) |
| void | ftMh_MS_389_80150DC4 (HSD_GObj *gobj, HSD_GObjEvent cb, Vec3 *pos) |
| void | ftMh_Wait1_2_Anim (HSD_GObj *gobj) |
| void | ftMh_Wait1_2_Phys (HSD_GObj *gobj) |
| void | ftMh_Wait1_2_Coll (HSD_GObj *gobj) |
| void | ftMh_MS_389_80151018 (HSD_GObj *gobj) |
| void ftMh_MS_389_80150C8C | ( | HSD_GObj * | gobj | ) |
#pragma above is preventing use of GET_FIGHTER. | void ftMh_MS_389_80150D28 | ( | HSD_GObj * | gobj | ) |
| void ftMh_MS_389_80150DC4 | ( | HSD_GObj * | gobj, |
| HSD_GObjEvent | cb, | ||
| Vec3 * | pos | ||
| ) |
| void ftMh_Wait1_2_Anim | ( | HSD_GObj * | gobj | ) |
| void ftMh_Wait1_2_Phys | ( | HSD_GObj * | gobj | ) |
| void ftMh_Wait1_2_Coll | ( | HSD_GObj * | gobj | ) |
| void ftMh_MS_389_80151018 | ( | HSD_GObj * | gobj | ) |