SSBM Decomp
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ftMh_CaptureMasterHand.c File Reference
#include <platform.h>
#include "ftCommon/forward.h"
#include "ftMh_CaptureMasterHand.h"
#include "ftMh_BackDisappear.h"
#include "ftMh_CaptureDamageMasterHand.h"
#include "ft/fighter.h"
#include "ft/ft_0D14.h"
#include "ft/ftanim.h"
#include "ft/ftcommon.h"
#include "ft/types.h"

Functions

void ftMh_CaptureMasterHand_Anim (HSD_GObj *gobj)
 
void ftMh_CaptureMasterHand_IASA (HSD_GObj *gobj)
 
void ftMh_CaptureMasterHand_Phys (HSD_GObj *gobj)
 
void ftMh_CaptureMasterHand_Coll (HSD_GObj *gobj)
 
void ftMh_CaptureMasterHand_80155B80 (HSD_GObj *gobj)
 
void ftMh_CaptureDamageMasterHand_Anim (HSD_GObj *gobj)
 

Function Documentation

◆ ftMh_CaptureMasterHand_Anim()

void ftMh_CaptureMasterHand_Anim ( HSD_GObj gobj)

◆ ftMh_CaptureMasterHand_IASA()

void ftMh_CaptureMasterHand_IASA ( HSD_GObj gobj)

◆ ftMh_CaptureMasterHand_Phys()

void ftMh_CaptureMasterHand_Phys ( HSD_GObj gobj)

◆ ftMh_CaptureMasterHand_Coll()

void ftMh_CaptureMasterHand_Coll ( HSD_GObj gobj)

◆ ftMh_CaptureMasterHand_80155B80()

void ftMh_CaptureMasterHand_80155B80 ( HSD_GObj gobj)

◆ ftMh_CaptureDamageMasterHand_Anim()

void ftMh_CaptureDamageMasterHand_Anim ( HSD_GObj gobj)