SSBM Decomp
Loading...
Searching...
No Matches
ftLk_AttackAir.c File Reference
#include <platform.h>
#include "ftCommon/forward.h"
#include "lb/forward.h"
#include <dolphin/mtx/forward.h>
#include <baselib/forward.h>
#include "ftLk_AttackAir.h"
#include "ftLk_Init.h"
#include "ft/fighter.h"
#include "ft/ftcoll.h"
#include "ft/ftparts.h"
#include "ft/types.h"
#include "ftCommon/ftCo_AttackAir.h"
#include "ftLink/types.h"
#include <common_structs.h>

Functions

static void lwOnHit (HSD_GObj *gobj)
 
static void lwOnAnim (HSD_GObj *gobj)
 
void ftLk_AttackAir_800EB3BC (HSD_GObj *gobj)
 
void ftLk_AttackAir_Enter (HSD_GObj *gobj)
 
static void lwDoAnimHitCapsule (HSD_GObj *gobj, ssize_t idx)
 
void ftLk_AttackAir_SetupParts (HSD_GObj *gobj)
 

Function Documentation

◆ lwOnHit()

static void lwOnHit ( HSD_GObj gobj)
static

◆ lwOnAnim()

static void lwOnAnim ( HSD_GObj gobj)
static

◆ ftLk_AttackAir_800EB3BC()

void ftLk_AttackAir_800EB3BC ( HSD_GObj gobj)

◆ ftLk_AttackAir_Enter()

void ftLk_AttackAir_Enter ( HSD_GObj gobj)

◆ lwDoAnimHitCapsule()

static void lwDoAnimHitCapsule ( HSD_GObj gobj,
ssize_t  idx 
)
static

◆ ftLk_AttackAir_SetupParts()

void ftLk_AttackAir_SetupParts ( HSD_GObj gobj)