SSBM Decomp
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ftCo_RunDirect.c File Reference
#include "ftCo_RunDirect.h"
#include <melee/ft/forward.h>
#include "ftCo_AppealS.h"
#include "ftCo_Attack100.h"
#include "ftCo_AttackDash.h"
#include "ftCo_Guard.h"
#include "ftCo_Jump.h"
#include "ftCo_Run.h"
#include "ftCo_SpecialS.h"
#include <melee/ft/fighter.h>
#include <melee/ft/ft_0892.h>
#include <melee/ft/inlines.h>
#include <melee/ft/types.h>

Functions

void ftCo_RunDirect_Anim (Fighter_GObj *gobj)
void ftCo_RunDirect_IASA (Fighter_GObj *gobj)
void ftCo_RunDirect_Phys (Fighter_GObj *gobj)
void ftCo_RunDirect_Coll (Fighter_GObj *gobj)

Function Documentation

◆ ftCo_RunDirect_Anim()

void ftCo_RunDirect_Anim ( Fighter_GObj * gobj)

◆ ftCo_RunDirect_IASA()

void ftCo_RunDirect_IASA ( Fighter_GObj * gobj)

◆ ftCo_RunDirect_Phys()

void ftCo_RunDirect_Phys ( Fighter_GObj * gobj)

◆ ftCo_RunDirect_Coll()

void ftCo_RunDirect_Coll ( Fighter_GObj * gobj)