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SSBM Decomp
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#include "ftCo_RunDirect.h"#include <melee/ft/forward.h>#include "ftCo_AppealS.h"#include "ftCo_Attack100.h"#include "ftCo_AttackDash.h"#include "ftCo_Guard.h"#include "ftCo_Jump.h"#include "ftCo_Run.h"#include "ftCo_SpecialS.h"#include <melee/ft/fighter.h>#include <melee/ft/ft_0892.h>#include <melee/ft/inlines.h>#include <melee/ft/types.h>Functions | |
| void | ftCo_RunDirect_Anim (Fighter_GObj *gobj) |
| void | ftCo_RunDirect_IASA (Fighter_GObj *gobj) |
| void | ftCo_RunDirect_Phys (Fighter_GObj *gobj) |
| void | ftCo_RunDirect_Coll (Fighter_GObj *gobj) |
| void ftCo_RunDirect_Anim | ( | Fighter_GObj * | gobj | ) |
| void ftCo_RunDirect_IASA | ( | Fighter_GObj * | gobj | ) |
| void ftCo_RunDirect_Phys | ( | Fighter_GObj * | gobj | ) |
| void ftCo_RunDirect_Coll | ( | Fighter_GObj * | gobj | ) |