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ftCo_Rebound.c File Reference
#include "ftCo_Rebound.h"
#include <Runtime/platform.h>
#include "types.h"
#include <melee/ft/fighter.h>
#include <melee/ft/ft_081B.h>
#include <melee/ft/ft_084E.h>
#include <melee/ft/ft_0892.h>
#include <melee/ft/ftanim.h>
#include <melee/ft/ftcommon.h>
#include <melee/ft/types.h>

Functions

static void ftCo_80099E44 (Fighter_GObj *gobj)
void ftCo_80099D9C (Fighter_GObj *gobj)
void ftCo_ReboundStop_Anim (Fighter_GObj *gobj)
void ftCo_Rebound_Anim (Fighter_GObj *gobj)
void ftCo_Rebound_IASA (Fighter_GObj *gobj)
void ftCo_Rebound_Phys (Fighter_GObj *gobj)
void ftCo_Rebound_Coll (Fighter_GObj *gobj)

Function Documentation

◆ ftCo_80099E44()

void ftCo_80099E44 ( Fighter_GObj * gobj)
static

◆ ftCo_80099D9C()

void ftCo_80099D9C ( Fighter_GObj * gobj)

◆ ftCo_ReboundStop_Anim()

void ftCo_ReboundStop_Anim ( Fighter_GObj * gobj)

◆ ftCo_Rebound_Anim()

void ftCo_Rebound_Anim ( Fighter_GObj * gobj)

◆ ftCo_Rebound_IASA()

void ftCo_Rebound_IASA ( Fighter_GObj * gobj)

◆ ftCo_Rebound_Phys()

void ftCo_Rebound_Phys ( Fighter_GObj * gobj)

◆ ftCo_Rebound_Coll()

void ftCo_Rebound_Coll ( Fighter_GObj * gobj)