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SSBM Decomp
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#include "ftCo_Rebound.h"#include <Runtime/platform.h>#include "types.h"#include <melee/ft/fighter.h>#include <melee/ft/ft_081B.h>#include <melee/ft/ft_084E.h>#include <melee/ft/ft_0892.h>#include <melee/ft/ftanim.h>#include <melee/ft/ftcommon.h>#include <melee/ft/types.h>Functions | |
| static void | ftCo_80099E44 (Fighter_GObj *gobj) |
| void | ftCo_80099D9C (Fighter_GObj *gobj) |
| void | ftCo_ReboundStop_Anim (Fighter_GObj *gobj) |
| void | ftCo_Rebound_Anim (Fighter_GObj *gobj) |
| void | ftCo_Rebound_IASA (Fighter_GObj *gobj) |
| void | ftCo_Rebound_Phys (Fighter_GObj *gobj) |
| void | ftCo_Rebound_Coll (Fighter_GObj *gobj) |
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static |
| void ftCo_80099D9C | ( | Fighter_GObj * | gobj | ) |
| void ftCo_ReboundStop_Anim | ( | Fighter_GObj * | gobj | ) |
| void ftCo_Rebound_Anim | ( | Fighter_GObj * | gobj | ) |
| void ftCo_Rebound_IASA | ( | Fighter_GObj * | gobj | ) |
| void ftCo_Rebound_Phys | ( | Fighter_GObj * | gobj | ) |
| void ftCo_Rebound_Coll | ( | Fighter_GObj * | gobj | ) |