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SSBM Decomp
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#include "ftCo_LandingAir.h"#include <Runtime/platform.h>#include <melee/ft/forward.h>#include "forward.h"#include "ftCo_Landing.h"#include <melee/ft/fighter.h>#include <melee/ft/ftanim.h>#include <melee/ft/ftcommon.h>#include <melee/ft/types.h>Functions | |
| void | ftCo_LandingAir_EnterWithLag (Fighter_GObj *gobj) |
| void | ftCo_LandingAir_EnterWithMsidLag (Fighter_GObj *gobj, FtMotionId msid, float lag) |
| void | ftCo_LandingAir_Anim (Fighter_GObj *gobj) |
| void | ftCo_LandingAir_IASA (Fighter_GObj *gobj) |
| void | ftCo_LandingAir_Phys (Fighter_GObj *gobj) |
| void | ftCo_LandingAir_Coll (Fighter_GObj *gobj) |
| void ftCo_LandingAir_EnterWithLag | ( | Fighter_GObj * | gobj | ) |
| void ftCo_LandingAir_EnterWithMsidLag | ( | Fighter_GObj * | gobj, |
| FtMotionId | msid, | ||
| float | lag ) |
| void ftCo_LandingAir_Anim | ( | Fighter_GObj * | gobj | ) |
| void ftCo_LandingAir_IASA | ( | Fighter_GObj * | gobj | ) |
| void ftCo_LandingAir_Phys | ( | Fighter_GObj * | gobj | ) |
| void ftCo_LandingAir_Coll | ( | Fighter_GObj * | gobj | ) |