SSBM Decomp
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ftCo_LandingAir.c File Reference
#include "ftCo_LandingAir.h"
#include <platform.h>
#include "ft/fighter.h"
#include "ft/forward.h"
#include "ft/ftanim.h"
#include "ft/ftcommon.h"
#include "ft/types.h"
#include "ftCommon/forward.h"
#include "ftCommon/ftCo_Landing.h"

Functions

void ftCo_LandingAir_EnterWithLag (Fighter_GObj *gobj)
 
void ftCo_LandingAir_EnterWithMsidLag (Fighter_GObj *gobj, FtMotionId msid, float lag)
 
void ftCo_LandingAir_Anim (Fighter_GObj *gobj)
 
void ftCo_LandingAir_IASA (Fighter_GObj *gobj)
 
void ftCo_LandingAir_Phys (Fighter_GObj *gobj)
 
void ftCo_LandingAir_Coll (Fighter_GObj *gobj)
 

Function Documentation

◆ ftCo_LandingAir_EnterWithLag()

void ftCo_LandingAir_EnterWithLag ( Fighter_GObj *  gobj)

◆ ftCo_LandingAir_EnterWithMsidLag()

void ftCo_LandingAir_EnterWithMsidLag ( Fighter_GObj *  gobj,
FtMotionId  msid,
float  lag 
)

◆ ftCo_LandingAir_Anim()

void ftCo_LandingAir_Anim ( Fighter_GObj *  gobj)

◆ ftCo_LandingAir_IASA()

void ftCo_LandingAir_IASA ( Fighter_GObj *  gobj)

◆ ftCo_LandingAir_Phys()

void ftCo_LandingAir_Phys ( Fighter_GObj *  gobj)

◆ ftCo_LandingAir_Coll()

void ftCo_LandingAir_Coll ( Fighter_GObj *  gobj)