SSBM Decomp
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ftCo_Down.c File Reference
#include "ftCo_Down.h"
#include "ftCo_DownAttack.h"
#include "math.h"
#include <platform.h>
#include "ft/fighter.h"
#include "ft/ft_081B.h"
#include "ft/ft_0892.h"
#include "ft/ft_0DF1.h"
#include "ft/ftanim.h"
#include "ft/ftcommon.h"
#include "ft/types.h"
#include <dolphin/mtx.h>

Functions

static void ftCo_80098324 (Fighter_GObj *gobj, FtMotionId msid)
 
static bool inlineA0 (Fighter *fp)
 
bool ftCo_Down_CheckInput (Fighter_GObj *gobj)
 
void ftCo_Down_Anim (Fighter_GObj *gobj)
 
void ftCo_Down_IASA (Fighter_GObj *gobj)
 
void ftCo_Down_Phys (Fighter_GObj *gobj)
 
void ftCo_Down_Coll (Fighter_GObj *gobj)
 
static bool inlineB0 (Fighter *fp)
 
bool ftCo_80098400 (Fighter_GObj *gobj)
 

Function Documentation

◆ ftCo_80098324()

void ftCo_80098324 ( Fighter_GObj *  gobj,
FtMotionId  msid 
)
static

◆ inlineA0()

static bool inlineA0 ( Fighter fp)
inlinestatic

◆ ftCo_Down_CheckInput()

bool ftCo_Down_CheckInput ( Fighter_GObj *  gobj)

◆ ftCo_Down_Anim()

void ftCo_Down_Anim ( Fighter_GObj *  gobj)

◆ ftCo_Down_IASA()

void ftCo_Down_IASA ( Fighter_GObj *  gobj)

◆ ftCo_Down_Phys()

void ftCo_Down_Phys ( Fighter_GObj *  gobj)

◆ ftCo_Down_Coll()

void ftCo_Down_Coll ( Fighter_GObj *  gobj)

◆ inlineB0()

static bool inlineB0 ( Fighter fp)
inlinestatic

◆ ftCo_80098400()

bool ftCo_80098400 ( Fighter_GObj *  gobj)