SSBM Decomp
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#include "ftCo_Down.h"
#include "ftCo_DownAttack.h"
#include "math.h"
#include <platform.h>
#include "ft/fighter.h"
#include "ft/ft_081B.h"
#include "ft/ft_0892.h"
#include "ft/ft_0DF1.h"
#include "ft/ftanim.h"
#include "ft/ftcommon.h"
#include "ft/types.h"
#include <dolphin/mtx.h>
Functions | |
static void | ftCo_80098324 (Fighter_GObj *gobj, FtMotionId msid) |
static bool | inlineA0 (Fighter *fp) |
bool | ftCo_Down_CheckInput (Fighter_GObj *gobj) |
void | ftCo_Down_Anim (Fighter_GObj *gobj) |
void | ftCo_Down_IASA (Fighter_GObj *gobj) |
void | ftCo_Down_Phys (Fighter_GObj *gobj) |
void | ftCo_Down_Coll (Fighter_GObj *gobj) |
static bool | inlineB0 (Fighter *fp) |
bool | ftCo_80098400 (Fighter_GObj *gobj) |
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static |
bool ftCo_Down_CheckInput | ( | Fighter_GObj * | gobj | ) |
void ftCo_Down_Anim | ( | Fighter_GObj * | gobj | ) |
void ftCo_Down_IASA | ( | Fighter_GObj * | gobj | ) |
void ftCo_Down_Phys | ( | Fighter_GObj * | gobj | ) |
void ftCo_Down_Coll | ( | Fighter_GObj * | gobj | ) |
bool ftCo_80098400 | ( | Fighter_GObj * | gobj | ) |