SSBM Decomp
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#include <platform.h>
#include "ft/forward.h"
#include <dolphin/mtx/forward.h>
#include "ftCo_DownAttack.h"
#include "ftCo_HammerWait.h"
#include "ftCo_Passive.h"
#include "ft/fighter.h"
#include "ft/ft_081B.h"
#include "ft/ft_0892.h"
#include "ft/ft_0D14.h"
#include "ft/ftanim.h"
#include "ft/types.h"
#include "it/types.h"
#include <common_structs.h>
#include <baselib/gobj.h>
Functions | |
static bool | inlineA0 (ftCo_Fighter *fp) |
int | ftCo_800984D4 (ftCo_GObj *gobj) |
void | ftCo_8009856C (ftCo_GObj *gobj, FtMotionId msid) |
void | ftCo_DownAttack_Anim (ftCo_GObj *gobj) |
void | ftCo_DownAttack_IASA (ftCo_GObj *gobj) |
void | ftCo_DownAttack_Phys (ftCo_GObj *gobj) |
void | ftCo_DownAttack_Coll (ftCo_GObj *gobj) |
void | ftCo_80098634 (HSD_ObjAllocUnk2 *arg0) |
bool | ftCo_800986B0 (ftCo_GObj *gobj) |
int | ftCo_8009872C (ftCo_GObj *gobj) |
Variables | |
static Vec4 | unk_vec4 = { 14, 0, -3, +3 } |
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inlinestatic |
int ftCo_800984D4 | ( | ftCo_GObj * | gobj | ) |
void ftCo_8009856C | ( | ftCo_GObj * | gobj, |
FtMotionId | msid | ||
) |
void ftCo_DownAttack_Anim | ( | ftCo_GObj * | gobj | ) |
void ftCo_DownAttack_IASA | ( | ftCo_GObj * | gobj | ) |
void ftCo_DownAttack_Phys | ( | ftCo_GObj * | gobj | ) |
void ftCo_DownAttack_Coll | ( | ftCo_GObj * | gobj | ) |
void ftCo_80098634 | ( | HSD_ObjAllocUnk2 * | arg0 | ) |
int ftCo_8009872C | ( | ftCo_GObj * | gobj | ) |
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static |