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SSBM Decomp
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#include "ftCo_Attack100.h"#include "ftCo_CaptureCut.h"#include <melee/ft/fighter.h>#include <melee/ft/ft_081B.h>#include <melee/ft/ftcommon.h>#include <melee/ft/inlines.h>Functions | |
| void | ftCo_800DA698 (Fighter_GObj *gobj, bool arg1) |
| void | ftCo_CatchCut_Anim (Fighter_GObj *gobj) |
| void | ftCo_CatchCut_IASA (Fighter_GObj *gobj) |
| void | ftCo_CatchCut_Phys (Fighter_GObj *gobj) |
| void | ftCo_CatchCut_Coll (Fighter_GObj *gobj) |
| void ftCo_800DA698 | ( | Fighter_GObj * | gobj, |
| bool | arg1 ) |
| void ftCo_CatchCut_Anim | ( | Fighter_GObj * | gobj | ) |
| void ftCo_CatchCut_IASA | ( | Fighter_GObj * | gobj | ) |
| void ftCo_CatchCut_Phys | ( | Fighter_GObj * | gobj | ) |
| void ftCo_CatchCut_Coll | ( | Fighter_GObj * | gobj | ) |