SSBM Decomp
Loading...
Searching...
No Matches
ftCo_CaptureDamageKoopa.c File Reference
#include "ftCo_CaptureDamageKoopa.h"
#include "ftCo_CaptureCut.h"
#include "ftCo_CaptureKoopa.h"
#include "ftCo_CaptureWaitKoopa.h"
#include "ftCo_Throw.h"
#include <platform.h>
#include "ft/fighter.h"
#include "ft/forward.h"
#include "ftCommon/ftCo_Attack100.h"
#include "ft/ftanim.h"
#include "ft/ftcommon.h"
#include <baselib/forward.h>

Functions

void ftCo_800BC9C8 (Fighter_GObj *gobj)
 
static void inlineA0 (Fighter_GObj *gobj, HSD_GObjEvent cb)
 
void ftCo_CaptureDamageKoopa_Anim (Fighter_GObj *gobj)
 
void ftCo_CaptureDamageKoopa_IASA (Fighter_GObj *gobj)
 
void ftCo_CaptureDamageKoopa_Phys (Fighter_GObj *gobj)
 
void ftCo_CaptureDamageKoopa_Coll (Fighter_GObj *gobj)
 
void ftCo_800BCAF4 (Fighter_GObj *gobj)
 
void ftCo_CaptureDamageKoopaAir_Anim (Fighter_GObj *gobj)
 
void ftCo_CaptureDamageKoopaAir_IASA (Fighter_GObj *gobj)
 
void ftCo_CaptureDamageKoopaAir_Phys (Fighter_GObj *gobj)
 
void ftCo_CaptureDamageKoopaAir_Coll (Fighter_GObj *gobj)
 

Function Documentation

◆ ftCo_800BC9C8()

void ftCo_800BC9C8 ( Fighter_GObj *  gobj)

◆ inlineA0()

static void inlineA0 ( Fighter_GObj *  gobj,
HSD_GObjEvent  cb 
)
inlinestatic

◆ ftCo_CaptureDamageKoopa_Anim()

void ftCo_CaptureDamageKoopa_Anim ( Fighter_GObj *  gobj)

◆ ftCo_CaptureDamageKoopa_IASA()

void ftCo_CaptureDamageKoopa_IASA ( Fighter_GObj *  gobj)

◆ ftCo_CaptureDamageKoopa_Phys()

void ftCo_CaptureDamageKoopa_Phys ( Fighter_GObj *  gobj)

◆ ftCo_CaptureDamageKoopa_Coll()

void ftCo_CaptureDamageKoopa_Coll ( Fighter_GObj *  gobj)

◆ ftCo_800BCAF4()

void ftCo_800BCAF4 ( Fighter_GObj *  gobj)
Todo:
Shared code with ftCo_800BC9C8. Simple inline doesn't work.

◆ ftCo_CaptureDamageKoopaAir_Anim()

void ftCo_CaptureDamageKoopaAir_Anim ( Fighter_GObj *  gobj)

◆ ftCo_CaptureDamageKoopaAir_IASA()

void ftCo_CaptureDamageKoopaAir_IASA ( Fighter_GObj *  gobj)

◆ ftCo_CaptureDamageKoopaAir_Phys()

void ftCo_CaptureDamageKoopaAir_Phys ( Fighter_GObj *  gobj)

◆ ftCo_CaptureDamageKoopaAir_Coll()

void ftCo_CaptureDamageKoopaAir_Coll ( Fighter_GObj *  gobj)