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SSBM Decomp
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#include "ftCo_CaptureCut.h"#include "ftCo_Throw.h"#include "placeholder.h"#include "platform.h"#include "ft/fighter.h"#include "ft/forward.h"#include "ft/ft_081B.h"#include "ft/ftcommon.h"#include "ft/inlines.h"#include "ft/types.h"#include "ftCommon/forward.h"#include <melee/cm/camera.h>#include <melee/ef/efsync.h>#include <melee/ft/chara/ftCommon/ftCo_Attack1.h>#include <melee/ft/chara/ftCommon/ftCo_AttackHi3.h>#include <melee/ft/chara/ftCommon/ftCo_AttackHi4.h>#include <melee/ft/chara/ftCommon/ftCo_AttackLw3.h>#include <melee/ft/chara/ftCommon/ftCo_AttackLw4.h>#include <melee/ft/chara/ftCommon/ftCo_AttackS3.h>#include <melee/ft/chara/ftCommon/ftCo_AttackS4.h>#include <melee/ft/chara/ftCommon/ftCo_Damage.h>#include <melee/ft/chara/ftCommon/ftCo_DamageIce.h>#include <melee/ft/chara/ftCommon/ftCo_Escape.h>#include <melee/ft/chara/ftCommon/ftCo_FallSpecial.h>#include <melee/ft/chara/ftCommon/ftCo_Guard.h>#include <melee/ft/chara/ftCommon/ftCo_Lift.h>#include <melee/ft/chara/ftCommon/ftCo_SpecialS.h>#include <melee/ft/ft_0877.h>#include <melee/ft/ft_0881.h>#include <melee/ft/ft_0CDD.h>#include <melee/ft/ftcamera.h>#include <melee/ft/ftchangeparam.h>#include <melee/ft/ftcoll.h>#include <melee/ft/ftlib.h>#include <melee/ft/ftmaterial.h>#include <melee/ft/ftmetal.h>#include <melee/ft/ftparts.h>#include <melee/gm/gm_unsplit.h>#include <melee/gr/stage.h>#include <melee/it/item.h>#include <melee/it/items/it_2E5A.h>#include <melee/it/items/itkinoko.h>#include <melee/lb/lb_00B0.h>#include <melee/mp/mpcoll.h>#include <melee/mp/mplib.h>#include <melee/pl/pl_040D.h>#include <melee/pl/player.h>#include <melee/pl/plbonuslib.h>#include <melee/pl/plstale.h>Functions | |
| void | ftCo_CaptureCut_Enter (Fighter_GObj *gobj) |
| void | ftCo_CaptureCut_Anim (Fighter_GObj *gobj) |
| void | ftCo_CaptureCut_IASA (Fighter_GObj *gobj) |
| void | ftCo_CaptureCut_Phys (Fighter_GObj *gobj) |
| void | ftCo_CaptureCut_Coll (Fighter_GObj *gobj) |
| void | fn_800DC8D8 (Fighter_GObj *gobj) |
| void | fn_800DC8FC (Fighter_GObj *gobj) |
| void | ftCo_800DC920 (Fighter_GObj *arg0, Fighter_GObj *gobj) |
| void | ftCo_800DCE34 (Fighter_GObj *gobj0, Fighter_GObj *gobj1) |
| void | ftCo_800DCFD4 (Fighter_GObj *gobj) |
| void ftCo_CaptureCut_Enter | ( | Fighter_GObj * | gobj | ) |
| void ftCo_CaptureCut_Anim | ( | Fighter_GObj * | gobj | ) |
| void ftCo_CaptureCut_IASA | ( | Fighter_GObj * | gobj | ) |
| void ftCo_CaptureCut_Phys | ( | Fighter_GObj * | gobj | ) |
| void ftCo_CaptureCut_Coll | ( | Fighter_GObj * | gobj | ) |
| void fn_800DC8D8 | ( | Fighter_GObj * | gobj | ) |
| void fn_800DC8FC | ( | Fighter_GObj * | gobj | ) |
| void ftCo_800DC920 | ( | Fighter_GObj * | arg0, |
| Fighter_GObj * | gobj | ||
| ) |
| void ftCo_800DCE34 | ( | Fighter_GObj * | gobj0, |
| Fighter_GObj * | gobj1 | ||
| ) |
| void ftCo_800DCFD4 | ( | Fighter_GObj * | gobj | ) |