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ftCo_Attack100.h File Reference
#include "ft/forward.h"

Go to the source code of this file.

Functions

s32 ftCo_800D67C4 (Fighter *)
 
bool ftCo_800D6824 (Fighter_GObj *gobj)
 
s32 ftCo_800D688C (Fighter *)
 
bool ftCo_800D68C0 (Fighter_GObj *gobj)
 
s32 ftCo_800D6928 (Fighter *)
 
bool ftCo_Attack100_CheckInput (Fighter_GObj *gobj)
 
bool ftCo_800D69C4 (Fighter_GObj *gobj)
 
bool ftCo_Attack_800D6A50 (Fighter_GObj *gobj)
 
void ftCo_800D6B00 (Fighter_GObj *, s32)
 
void ftCo_Attack100Start_Anim (Fighter_GObj *gobj)
 
void ftCo_800D6C60 (Fighter_GObj *, HSD_GObjEvent callback)
 
void ftCo_Attack100Loop_Anim (Fighter_GObj *gobj)
 
void ftCo_Attack100End_Anim (Fighter_GObj *gobj)
 
void ftCo_Attack100Loop_IASA (Fighter_GObj *gobj)
 
void ftCo_Attack100Start_Phys (Fighter_GObj *gobj)
 
void ftCo_Attack100Loop_Phys (Fighter_GObj *gobj)
 
void ftCo_Attack100End_Phys (Fighter_GObj *gobj)
 
void ftCo_Attack100Start_Coll (Fighter_GObj *gobj)
 
void ftCo_Attack100Loop_Coll (Fighter_GObj *gobj)
 
void ftCo_Attack100End_Coll (Fighter_GObj *gobj)
 
bool ftCo_800D705C (Fighter_GObj *gobj)
 
bool ftCo_800D7100 (Fighter_GObj *gobj)
 
void ftCo_800D71D8 (Fighter_GObj *gobj)
 
UNK_RET ftCo_800D7268 (UNK_PARAMS)
 
UNK_RET ftCo_800D72A0 (UNK_PARAMS)
 
bool ftCo_800D730C (Fighter_GObj *gobj, bool)
 
UNK_RET ftCo_800D74A4 (Fighter_GObj *gobj)
 
void ftCo_JumpAerialF1_Anim (Fighter_GObj *gobj)
 
void ftCo_JumpAerialF1_IASA (Fighter_GObj *gobj)
 
void ftCo_JumpAerialF1_Phys (Fighter_GObj *gobj)
 
void ftCo_JumpAerialF1_Coll (Fighter_GObj *gobj)
 
void ft_800D76B8 (Fighter_GObj *)
 
void ft_800D7770 (Fighter_GObj *)
 
void ftCo_ItemScopeStart_Anim (Fighter_GObj *gobj)
 ftCo_800D67C4
 
void ftCo_ItemScopeAirStart_Anim (Fighter_GObj *gobj)
 
void ftCo_ItemScopeStart_IASA (Fighter_GObj *gobj)
 
void ftCo_ItemScopeAirStart_IASA (Fighter_GObj *gobj)
 
void ftCo_ItemScopeStart_Phys (Fighter_GObj *gobj)
 
void ftCo_ItemScopeAirStart_Phys (Fighter_GObj *gobj)
 
void ftCo_ItemScopeStart_Coll (Fighter_GObj *gobj)
 
void ftCo_ItemScopeAirStart_Coll (Fighter_GObj *gobj)
 
void ftCo_ItemScopeRapid_Anim (Fighter_GObj *gobj)
 
void ftCo_ItemScopeAirRapid_Anim (Fighter_GObj *gobj)
 
void ftCo_ItemScopeRapid_IASA (Fighter_GObj *gobj)
 
void ftCo_ItemScopeAirRapid_IASA (Fighter_GObj *gobj)
 
void ftCo_ItemScopeRapid_Phys (Fighter_GObj *gobj)
 
void ftCo_ItemScopeAirRapid_Phys (Fighter_GObj *gobj)
 
void ftCo_ItemScopeRapid_Coll (Fighter_GObj *gobj)
 
void ftCo_ItemScopeAirRapid_Coll (Fighter_GObj *gobj)
 
void ftCo_ItemScopeFire_Anim (Fighter_GObj *gobj)
 #fn_800D79B4
 
void ftCo_ItemScopeAirFire_Anim (Fighter_GObj *gobj)
 
void ftCo_ItemScopeFire_IASA (Fighter_GObj *gobj)
 
void ftCo_ItemScopeAirFire_IASA (Fighter_GObj *gobj)
 
void ftCo_ItemScopeFire_Phys (Fighter_GObj *gobj)
 
void ftCo_ItemScopeAirFire_Phys (Fighter_GObj *gobj)
 
void ftCo_ItemScopeFire_Coll (Fighter_GObj *gobj)
 
void ftCo_ItemScopeAirFire_Coll (Fighter_GObj *gobj)
 
void ftCo_ItemScopeEnd_Anim (Fighter_GObj *gobj)
 ftCo_ItemScopeFire_Coll
 
void ftCo_ItemScopeAirEnd_Anim (Fighter_GObj *gobj)
 
void ftCo_ItemScopeEnd_IASA (Fighter_GObj *gobj)
 
void ftCo_ItemScopeAirEnd_IASA (Fighter_GObj *gobj)
 
void ftCo_ItemScopeEnd_Phys (Fighter_GObj *gobj)
 
void ftCo_ItemScopeAirEnd_Phys (Fighter_GObj *gobj)
 
void ftCo_ItemScopeEnd_Coll (Fighter_GObj *gobj)
 
void ftCo_ItemScopeAirEnd_Coll (Fighter_GObj *gobj)
 
bool ftCo_Catch_CheckInput (Fighter_GObj *gobj)
 
bool ftCo_800D8A38 (Fighter_GObj *gobj)
 ftCo_ItemScopeEnd_Phys
 
bool ftCo_800D8AE0 (Fighter_GObj *gobj)
 
bool ftCo_800D8B9C (Fighter_GObj *gobj)
 
void ftCo_800D8C54 (Fighter_GObj *gobj, FtMotionId)
 
void ftCo_Catch_Anim (Fighter_GObj *gobj)
 
void ftCo_CatchDash_Anim (Fighter_GObj *gobj)
 
void ftCo_Catch_IASA (Fighter_GObj *gobj)
 ftCo_CatchDash_Anim
 
void ftCo_CatchDash_IASA (Fighter_GObj *gobj)
 
void ftCo_Catch_Phys (Fighter_GObj *gobj)
 
void ftCo_CatchDash_Phys (Fighter_GObj *gobj)
 
void ftCo_Catch_Coll (Fighter_GObj *gobj)
 
void ftCo_CatchDash_Coll (Fighter_GObj *gobj)
 
bool fn_800D8E94 (Fighter_GObj *gobj)
 ftCo_Catch_Phys
 
bool fn_800D8EC8 (Fighter_GObj *)
 
void ftCo_800D94D8 (Fighter_GObj *gobj)
 
bool fn_800D952C (Fighter_GObj *gobj)
 fn_800D8EC8
 
bool fn_800D9558 (Fighter_GObj *)
 
void ftCo_800D9C98 (Fighter_GObj *gobj)
 
void ftCo_CatchPull_Anim (Fighter_GObj *gobj)
 
void ftCo_CatchPull_IASA (Fighter_GObj *gobj)
 ftCo_CatchPull_Anim
 
void ftCo_CatchPull_Phys (Fighter_GObj *gobj)
 
void ftCo_CatchPull_Coll (Fighter_GObj *gobj)
 
void fn_800DA2B0 (Fighter_GObj *)
 
void ftCo_CatchWait_Anim (Fighter_GObj *gobj)
 ftCo_CatchPull_Phys
 
void ftCo_CatchWait_IASA (Fighter_GObj *gobj)
 
void ftCo_CatchWait_Phys (Fighter_GObj *gobj)
 
void ftCo_CatchWait_Coll (Fighter_GObj *gobj)
 
void fn_800DA490 (Fighter_GObj *gobj)
 ftCo_CatchWait_IASA
 
void ftCo_CatchAttack_Anim (Fighter_GObj *gobj)
 #fn_800DA4A0
 
void ftCo_CatchAttack_IASA (Fighter_GObj *gobj)
 
void ftCo_CatchAttack_Phys (Fighter_GObj *gobj)
 
void ftCo_CatchAttack_Coll (Fighter_GObj *gobj)
 
void fn_800DA668 (Fighter_GObj *gobj)
 ftCo_CatchAttack_Phys
 
void ftCo_800DA698 (Fighter_GObj *gobj, bool)
 
void ftCo_CatchCut_Anim (Fighter_GObj *gobj)
 #fn_800DA678
 
void ftCo_CatchCut_IASA (Fighter_GObj *gobj)
 
void ftCo_CatchCut_Phys (Fighter_GObj *gobj)
 
void ftCo_CatchCut_Coll (Fighter_GObj *gobj)
 
float ftCo_800DA824 (Fighter *)
 
void ftCo_CapturePulledHi_Anim (Fighter_GObj *gobj)
 
void ftCo_CapturePulledHi_IASA (Fighter_GObj *gobj)
 
void ftCo_CapturePulledHi_Phys (Fighter_GObj *gobj)
 
void ftCo_CapturePulledHi_Coll (Fighter_GObj *gobj)
 
void ftCo_CapturePulledLw_Anim (Fighter_GObj *gobj)
 #fn_800DAC78
 
void ftCo_CapturePulledLw_IASA (Fighter_GObj *gobj)
 
void ftCo_CapturePulledLw_Phys (Fighter_GObj *gobj)
 
void ftCo_CapturePulledLw_Coll (Fighter_GObj *gobj)
 
void ftCo_800DB368 (Fighter *, Fighter *)
 
void ftCo_800DB464 (Fighter_GObj *gobj)
 
void ftCo_800DB500 (Fighter_GObj *)
 
void fn_800DB790 (Fighter_GObj *)
 
void fn_800DB8A4 (Fighter_GObj *)
 
void ftCo_CaptureWaitHi_Anim (Fighter_GObj *gobj)
 
void ftCo_CaptureWaitHi_IASA (Fighter_GObj *gobj)
 ftCo_CapturePulledLw_Phys
 
void ftCo_CaptureWaitHi_Phys (Fighter_GObj *gobj)
 
void ftCo_CaptureWaitHi_Coll (Fighter_GObj *gobj)
 
void fn_800DBAE4 (Fighter_GObj *)
 
void ftCo_CaptureWaitLw_Anim (Fighter_GObj *gobj)
 
void ftCo_CaptureWaitLw_IASA (Fighter_GObj *gobj)
 
void ftCo_CaptureWaitLw_Phys (Fighter_GObj *gobj)
 
void ftCo_CaptureWaitLw_Coll (Fighter_GObj *gobj)
 
void fn_800DC014 (Fighter_GObj *)
 
bool fn_800DC044 (Fighter_GObj *)
 
void fn_800DC070 (Fighter_GObj *)
 
void ftCo_CaptureJump_Anim (Fighter_GObj *gobj)
 
void ftCo_CaptureJump_IASA (Fighter_GObj *gobj)
 
void ftCo_CaptureJump_Phys (Fighter_GObj *gobj)
 
void ftCo_CaptureJump_Coll (Fighter_GObj *gobj)
 ftCo_CaptureWaitHi_Phys
 
void ftCo_800DC284 (Fighter_GObj *gobj)
 
void ftCo_CaptureDamageHi_Anim (Fighter_GObj *gobj)
 ftCo_800DC284
 
void ftCo_CaptureDamageHi_IASA (Fighter_GObj *gobj)
 
void ftCo_CaptureDamageHi_Phys (Fighter_GObj *gobj)
 
void ftCo_CaptureDamageHi_Coll (Fighter_GObj *gobj)
 
void ftCo_800DC3A4 (Fighter_GObj *gobj)
 
void ftCo_CaptureDamageLw_Anim (Fighter_GObj *gobj)
 ftCo_CaptureDamageHi_Phys
 
void ftCo_CaptureDamageLw_IASA (Fighter_GObj *gobj)
 
void ftCo_CaptureDamageLw_Phys (Fighter_GObj *gobj)
 
void ftCo_CaptureDamageLw_Coll (Fighter_GObj *gobj)
 

Function Documentation

◆ ftCo_800D67C4()

s32 ftCo_800D67C4 ( Fighter )

◆ ftCo_800D6824()

bool ftCo_800D6824 ( Fighter_GObj *  gobj)

◆ ftCo_800D688C()

s32 ftCo_800D688C ( Fighter )

◆ ftCo_800D68C0()

bool ftCo_800D68C0 ( Fighter_GObj *  gobj)

◆ ftCo_800D6928()

s32 ftCo_800D6928 ( Fighter )

◆ ftCo_Attack100_CheckInput()

bool ftCo_Attack100_CheckInput ( Fighter_GObj *  gobj)

◆ ftCo_800D69C4()

bool ftCo_800D69C4 ( Fighter_GObj *  gobj)

◆ ftCo_Attack_800D6A50()

bool ftCo_Attack_800D6A50 ( Fighter_GObj *  gobj)

◆ ftCo_800D6B00()

void ftCo_800D6B00 ( Fighter_GObj *  ,
s32   
)

◆ ftCo_Attack100Start_Anim()

void ftCo_Attack100Start_Anim ( Fighter_GObj *  gobj)

◆ ftCo_800D6C60()

void ftCo_800D6C60 ( Fighter_GObj *  ,
HSD_GObjEvent  callback 
)

◆ ftCo_Attack100Loop_Anim()

void ftCo_Attack100Loop_Anim ( Fighter_GObj *  gobj)

◆ ftCo_Attack100End_Anim()

void ftCo_Attack100End_Anim ( Fighter_GObj *  gobj)

◆ ftCo_Attack100Loop_IASA()

void ftCo_Attack100Loop_IASA ( Fighter_GObj *  gobj)

◆ ftCo_Attack100Start_Phys()

void ftCo_Attack100Start_Phys ( Fighter_GObj *  gobj)

◆ ftCo_Attack100Loop_Phys()

void ftCo_Attack100Loop_Phys ( Fighter_GObj *  gobj)

◆ ftCo_Attack100End_Phys()

void ftCo_Attack100End_Phys ( Fighter_GObj *  gobj)

◆ ftCo_Attack100Start_Coll()

void ftCo_Attack100Start_Coll ( Fighter_GObj *  gobj)

◆ ftCo_Attack100Loop_Coll()

void ftCo_Attack100Loop_Coll ( Fighter_GObj *  gobj)

◆ ftCo_Attack100End_Coll()

void ftCo_Attack100End_Coll ( Fighter_GObj *  gobj)

◆ ftCo_800D705C()

bool ftCo_800D705C ( Fighter_GObj *  gobj)

◆ ftCo_800D7100()

bool ftCo_800D7100 ( Fighter_GObj *  gobj)

◆ ftCo_800D71D8()

void ftCo_800D71D8 ( Fighter_GObj *  gobj)

◆ ftCo_800D7268()

UNK_RET ftCo_800D7268 ( UNK_PARAMS  )

◆ ftCo_800D72A0()

UNK_RET ftCo_800D72A0 ( UNK_PARAMS  )

◆ ftCo_800D730C()

bool ftCo_800D730C ( Fighter_GObj *  gobj,
bool   
)

◆ ftCo_800D74A4()

UNK_RET ftCo_800D74A4 ( Fighter_GObj *  gobj)

◆ ftCo_JumpAerialF1_Anim()

void ftCo_JumpAerialF1_Anim ( Fighter_GObj *  gobj)

◆ ftCo_JumpAerialF1_IASA()

void ftCo_JumpAerialF1_IASA ( Fighter_GObj *  gobj)

◆ ftCo_JumpAerialF1_Phys()

void ftCo_JumpAerialF1_Phys ( Fighter_GObj *  gobj)

◆ ftCo_JumpAerialF1_Coll()

void ftCo_JumpAerialF1_Coll ( Fighter_GObj *  gobj)

◆ ft_800D76B8()

void ft_800D76B8 ( Fighter_GObj *  )

◆ ft_800D7770()

void ft_800D7770 ( Fighter_GObj *  )

◆ ftCo_ItemScopeStart_Anim()

◆ ftCo_ItemScopeAirStart_Anim()

void ftCo_ItemScopeAirStart_Anim ( Fighter_GObj *  gobj)

◆ ftCo_ItemScopeStart_IASA()

void ftCo_ItemScopeStart_IASA ( Fighter_GObj *  gobj)

◆ ftCo_ItemScopeAirStart_IASA()

void ftCo_ItemScopeAirStart_IASA ( Fighter_GObj *  gobj)

◆ ftCo_ItemScopeStart_Phys()

void ftCo_ItemScopeStart_Phys ( Fighter_GObj *  gobj)

◆ ftCo_ItemScopeAirStart_Phys()

void ftCo_ItemScopeAirStart_Phys ( Fighter_GObj *  gobj)

◆ ftCo_ItemScopeStart_Coll()

void ftCo_ItemScopeStart_Coll ( Fighter_GObj *  gobj)

◆ ftCo_ItemScopeAirStart_Coll()

void ftCo_ItemScopeAirStart_Coll ( Fighter_GObj *  gobj)

◆ ftCo_ItemScopeRapid_Anim()

void ftCo_ItemScopeRapid_Anim ( Fighter_GObj *  gobj)

◆ ftCo_ItemScopeAirRapid_Anim()

void ftCo_ItemScopeAirRapid_Anim ( Fighter_GObj *  gobj)

◆ ftCo_ItemScopeRapid_IASA()

void ftCo_ItemScopeRapid_IASA ( Fighter_GObj *  gobj)

◆ ftCo_ItemScopeAirRapid_IASA()

void ftCo_ItemScopeAirRapid_IASA ( Fighter_GObj *  gobj)

◆ ftCo_ItemScopeRapid_Phys()

void ftCo_ItemScopeRapid_Phys ( Fighter_GObj *  gobj)

◆ ftCo_ItemScopeAirRapid_Phys()

void ftCo_ItemScopeAirRapid_Phys ( Fighter_GObj *  gobj)

◆ ftCo_ItemScopeRapid_Coll()

void ftCo_ItemScopeRapid_Coll ( Fighter_GObj *  gobj)

◆ ftCo_ItemScopeAirRapid_Coll()

void ftCo_ItemScopeAirRapid_Coll ( Fighter_GObj *  gobj)

◆ ftCo_ItemScopeFire_Anim()

◆ ftCo_ItemScopeAirFire_Anim()

void ftCo_ItemScopeAirFire_Anim ( Fighter_GObj *  gobj)

◆ ftCo_ItemScopeFire_IASA()

void ftCo_ItemScopeFire_IASA ( Fighter_GObj *  gobj)

◆ ftCo_ItemScopeAirFire_IASA()

void ftCo_ItemScopeAirFire_IASA ( Fighter_GObj *  gobj)

◆ ftCo_ItemScopeFire_Phys()

void ftCo_ItemScopeFire_Phys ( Fighter_GObj *  gobj)

◆ ftCo_ItemScopeAirFire_Phys()

void ftCo_ItemScopeAirFire_Phys ( Fighter_GObj *  gobj)

◆ ftCo_ItemScopeFire_Coll()

void ftCo_ItemScopeFire_Coll ( Fighter_GObj *  gobj)

◆ ftCo_ItemScopeAirFire_Coll()

void ftCo_ItemScopeAirFire_Coll ( Fighter_GObj *  gobj)

◆ ftCo_ItemScopeEnd_Anim()

void ftCo_ItemScopeEnd_Anim ( Fighter_GObj *  gobj)

ftCo_ItemScopeFire_Coll

ftCo_ItemScopeAirFire_Coll #fn_800D84D4 #fn_800D86B8 #fn_800D86E0 #fn_800D874C #fn_800D87C0 #fn_800D8838

◆ ftCo_ItemScopeAirEnd_Anim()

void ftCo_ItemScopeAirEnd_Anim ( Fighter_GObj *  gobj)

◆ ftCo_ItemScopeEnd_IASA()

void ftCo_ItemScopeEnd_IASA ( Fighter_GObj *  gobj)

◆ ftCo_ItemScopeAirEnd_IASA()

void ftCo_ItemScopeAirEnd_IASA ( Fighter_GObj *  gobj)

◆ ftCo_ItemScopeEnd_Phys()

void ftCo_ItemScopeEnd_Phys ( Fighter_GObj *  gobj)

◆ ftCo_ItemScopeAirEnd_Phys()

void ftCo_ItemScopeAirEnd_Phys ( Fighter_GObj *  gobj)

◆ ftCo_ItemScopeEnd_Coll()

void ftCo_ItemScopeEnd_Coll ( Fighter_GObj *  gobj)

◆ ftCo_ItemScopeAirEnd_Coll()

void ftCo_ItemScopeAirEnd_Coll ( Fighter_GObj *  gobj)

◆ ftCo_Catch_CheckInput()

bool ftCo_Catch_CheckInput ( Fighter_GObj *  gobj)

◆ ftCo_800D8A38()

◆ ftCo_800D8AE0()

bool ftCo_800D8AE0 ( Fighter_GObj *  gobj)

◆ ftCo_800D8B9C()

bool ftCo_800D8B9C ( Fighter_GObj *  gobj)

◆ ftCo_800D8C54()

void ftCo_800D8C54 ( Fighter_GObj *  gobj,
FtMotionId  msid 
)

◆ ftCo_Catch_Anim()

void ftCo_Catch_Anim ( Fighter_GObj *  gobj)

◆ ftCo_CatchDash_Anim()

void ftCo_CatchDash_Anim ( Fighter_GObj *  gobj)

◆ ftCo_Catch_IASA()

void ftCo_Catch_IASA ( Fighter_GObj *  gobj)

◆ ftCo_CatchDash_IASA()

void ftCo_CatchDash_IASA ( Fighter_GObj *  gobj)

◆ ftCo_Catch_Phys()

void ftCo_Catch_Phys ( Fighter_GObj *  gobj)

◆ ftCo_CatchDash_Phys()

void ftCo_CatchDash_Phys ( Fighter_GObj *  gobj)

◆ ftCo_Catch_Coll()

void ftCo_Catch_Coll ( Fighter_GObj *  gobj)

◆ ftCo_CatchDash_Coll()

void ftCo_CatchDash_Coll ( Fighter_GObj *  gobj)

◆ fn_800D8E94()

bool fn_800D8E94 ( Fighter_GObj *  gobj)

◆ fn_800D8EC8()

bool fn_800D8EC8 ( Fighter_GObj *  )

◆ ftCo_800D94D8()

void ftCo_800D94D8 ( Fighter_GObj *  gobj)

◆ fn_800D952C()

bool fn_800D952C ( Fighter_GObj *  gobj)

fn_800D8EC8

#fn_800D9228 #fn_800D949C ftCo_800D94D8

◆ fn_800D9558()

bool fn_800D9558 ( Fighter_GObj *  )

◆ ftCo_800D9C98()

void ftCo_800D9C98 ( Fighter_GObj *  gobj)

◆ ftCo_CatchPull_Anim()

void ftCo_CatchPull_Anim ( Fighter_GObj *  gobj)

◆ ftCo_CatchPull_IASA()

void ftCo_CatchPull_IASA ( Fighter_GObj *  gobj)

◆ ftCo_CatchPull_Phys()

void ftCo_CatchPull_Phys ( Fighter_GObj *  gobj)

◆ ftCo_CatchPull_Coll()

void ftCo_CatchPull_Coll ( Fighter_GObj *  gobj)

◆ fn_800DA2B0()

void fn_800DA2B0 ( Fighter_GObj *  )

◆ ftCo_CatchWait_Anim()

void ftCo_CatchWait_Anim ( Fighter_GObj *  gobj)

ftCo_CatchPull_Phys

ftCo_CatchPull_Coll #fn_800DA004 #fn_800DA054 #fn_800DA190 #fn_800DA1D8 fn_800DA2B0

◆ ftCo_CatchWait_IASA()

void ftCo_CatchWait_IASA ( Fighter_GObj *  gobj)

◆ ftCo_CatchWait_Phys()

void ftCo_CatchWait_Phys ( Fighter_GObj *  gobj)

◆ ftCo_CatchWait_Coll()

void ftCo_CatchWait_Coll ( Fighter_GObj *  gobj)

◆ fn_800DA490()

void fn_800DA490 ( Fighter_GObj *  gobj)

◆ ftCo_CatchAttack_Anim()

void ftCo_CatchAttack_Anim ( Fighter_GObj *  gobj)

#fn_800DA4A0

#fn_800DA4C0 #fn_800DA4FC

◆ ftCo_CatchAttack_IASA()

void ftCo_CatchAttack_IASA ( Fighter_GObj *  gobj)

◆ ftCo_CatchAttack_Phys()

void ftCo_CatchAttack_Phys ( Fighter_GObj *  gobj)

◆ ftCo_CatchAttack_Coll()

void ftCo_CatchAttack_Coll ( Fighter_GObj *  gobj)

◆ fn_800DA668()

void fn_800DA668 ( Fighter_GObj *  gobj)

◆ ftCo_800DA698()

void ftCo_800DA698 ( Fighter_GObj *  gobj,
bool   
)

◆ ftCo_CatchCut_Anim()

void ftCo_CatchCut_Anim ( Fighter_GObj *  gobj)

#fn_800DA678

ftCo_800DA698

◆ ftCo_CatchCut_IASA()

void ftCo_CatchCut_IASA ( Fighter_GObj *  gobj)

◆ ftCo_CatchCut_Phys()

void ftCo_CatchCut_Phys ( Fighter_GObj *  gobj)

◆ ftCo_CatchCut_Coll()

void ftCo_CatchCut_Coll ( Fighter_GObj *  gobj)

◆ ftCo_800DA824()

float ftCo_800DA824 ( Fighter )

◆ ftCo_CapturePulledHi_Anim()

void ftCo_CapturePulledHi_Anim ( Fighter_GObj *  gobj)

◆ ftCo_CapturePulledHi_IASA()

void ftCo_CapturePulledHi_IASA ( Fighter_GObj *  gobj)

◆ ftCo_CapturePulledHi_Phys()

void ftCo_CapturePulledHi_Phys ( Fighter_GObj *  gobj)

◆ ftCo_CapturePulledHi_Coll()

void ftCo_CapturePulledHi_Coll ( Fighter_GObj *  gobj)

◆ ftCo_CapturePulledLw_Anim()

void ftCo_CapturePulledLw_Anim ( Fighter_GObj *  gobj)

#fn_800DAC78

#fn_800DAD18 ftCo_CapturePulledHi_Phys ftCo_CapturePulledHi_Coll #fn_800DAECC #fn_800DAEEC

◆ ftCo_CapturePulledLw_IASA()

void ftCo_CapturePulledLw_IASA ( Fighter_GObj *  gobj)

◆ ftCo_CapturePulledLw_Phys()

void ftCo_CapturePulledLw_Phys ( Fighter_GObj *  gobj)

◆ ftCo_CapturePulledLw_Coll()

void ftCo_CapturePulledLw_Coll ( Fighter_GObj *  gobj)

◆ ftCo_800DB368()

void ftCo_800DB368 ( Fighter ,
Fighter  
)

◆ ftCo_800DB464()

void ftCo_800DB464 ( Fighter_GObj *  gobj)

◆ ftCo_800DB500()

void ftCo_800DB500 ( Fighter_GObj *  )

◆ fn_800DB790()

void fn_800DB790 ( Fighter_GObj *  )

◆ fn_800DB8A4()

void fn_800DB8A4 ( Fighter_GObj *  )

◆ ftCo_CaptureWaitHi_Anim()

void ftCo_CaptureWaitHi_Anim ( Fighter_GObj *  gobj)

◆ ftCo_CaptureWaitHi_IASA()

void ftCo_CaptureWaitHi_IASA ( Fighter_GObj *  gobj)

◆ ftCo_CaptureWaitHi_Phys()

void ftCo_CaptureWaitHi_Phys ( Fighter_GObj *  gobj)

◆ ftCo_CaptureWaitHi_Coll()

void ftCo_CaptureWaitHi_Coll ( Fighter_GObj *  gobj)

◆ fn_800DBAE4()

void fn_800DBAE4 ( Fighter_GObj *  )

◆ ftCo_CaptureWaitLw_Anim()

void ftCo_CaptureWaitLw_Anim ( Fighter_GObj *  gobj)

◆ ftCo_CaptureWaitLw_IASA()

void ftCo_CaptureWaitLw_IASA ( Fighter_GObj *  gobj)

◆ ftCo_CaptureWaitLw_Phys()

void ftCo_CaptureWaitLw_Phys ( Fighter_GObj *  gobj)

◆ ftCo_CaptureWaitLw_Coll()

void ftCo_CaptureWaitLw_Coll ( Fighter_GObj *  gobj)

◆ fn_800DC014()

void fn_800DC014 ( Fighter_GObj *  )

◆ fn_800DC044()

bool fn_800DC044 ( Fighter_GObj *  )

◆ fn_800DC070()

void fn_800DC070 ( Fighter_GObj *  )

◆ ftCo_CaptureJump_Anim()

void ftCo_CaptureJump_Anim ( Fighter_GObj *  gobj)

◆ ftCo_CaptureJump_IASA()

void ftCo_CaptureJump_IASA ( Fighter_GObj *  gobj)

◆ ftCo_CaptureJump_Phys()

void ftCo_CaptureJump_Phys ( Fighter_GObj *  gobj)

◆ ftCo_CaptureJump_Coll()

◆ ftCo_800DC284()

void ftCo_800DC284 ( Fighter_GObj *  gobj)

◆ ftCo_CaptureDamageHi_Anim()

void ftCo_CaptureDamageHi_Anim ( Fighter_GObj *  gobj)

◆ ftCo_CaptureDamageHi_IASA()

void ftCo_CaptureDamageHi_IASA ( Fighter_GObj *  gobj)

◆ ftCo_CaptureDamageHi_Phys()

void ftCo_CaptureDamageHi_Phys ( Fighter_GObj *  gobj)

◆ ftCo_CaptureDamageHi_Coll()

void ftCo_CaptureDamageHi_Coll ( Fighter_GObj *  gobj)

◆ ftCo_800DC3A4()

void ftCo_800DC3A4 ( Fighter_GObj *  gobj)

◆ ftCo_CaptureDamageLw_Anim()

void ftCo_CaptureDamageLw_Anim ( Fighter_GObj *  gobj)

◆ ftCo_CaptureDamageLw_IASA()

void ftCo_CaptureDamageLw_IASA ( Fighter_GObj *  gobj)

◆ ftCo_CaptureDamageLw_Phys()

void ftCo_CaptureDamageLw_Phys ( Fighter_GObj *  gobj)

◆ ftCo_CaptureDamageLw_Coll()

void ftCo_CaptureDamageLw_Coll ( Fighter_GObj *  gobj)