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SSBM Decomp
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#include "ftCo_Attack100.h"#include <melee/ef/efsync.h>#include <melee/ft/fighter.h>#include <melee/ft/ft_0892.h>#include <melee/ft/inlines.h>#include <melee/it/kinds/itsamusgrapple.h>#include <melee/it/types.h>#include <melee/lb/lb_00B0.h>#include <melee/mp/mplib.h>#include <sysdolphin/baselib/random.h>Functions | |
| bool | fn_800D9558 (Fighter_GObj *gobj) |
| bool | fn_800D9930 (Fighter_GObj *gobj) |
| void | fn_800D9C64 (Fighter_GObj *gobj) |
| void | ftCo_800D9C98 (Fighter_GObj *gobj) |
Variables | |
| static const Vec3 | lbl_803B7510 = { 1.0f, 0.0f, 0.0f } |
| bool fn_800D9558 | ( | Fighter_GObj * | gobj | ) |
| bool fn_800D9930 | ( | Fighter_GObj * | gobj | ) |
| void fn_800D9C64 | ( | Fighter_GObj * | gobj | ) |
| void ftCo_800D9C98 | ( | Fighter_GObj * | gobj | ) |
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static |