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StaticPlayer::_StaticPlayer_player_poses Union Reference

#include <player.h>

Data Structures

struct  _StaticPlayer_player_poses_byVecName

Data Fields

struct StaticPlayer::_StaticPlayer_player_poses::_StaticPlayer_player_poses_byVecName byVecName
Vec3 byIndex [PAD_MAX_CONTROLLERS]

Field Documentation

◆ byVecName

struct StaticPlayer::_StaticPlayer_player_poses::_StaticPlayer_player_poses_byVecName StaticPlayer::_StaticPlayer_player_poses::byVecName

◆ byIndex

Vec3 StaticPlayer::_StaticPlayer_player_poses::byIndex[PAD_MAX_CONTROLLERS]

The documentation for this union was generated from the following file: