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SSBM Decomp
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#include <types.h>
Data Fields | |
| s8 | nametags [PAD_MAX_CONTROLLERS] |
| VsModeData | vs_melee |
| VS melee. | |
| VsModeData | unk_6D0 |
| super sudden death | |
| VsModeData | vs_invisible |
| invisible melee | |
| VsModeData | vs_camera |
| VsModeData | vs_fixed_camera |
| fixed camera mode | |
| VsModeData | unk_BD0 |
| single button melee | |
| VsModeData | unk_D10 |
| training mode | |
| VsModeData | unk_E50 |
| tiny melee | |
| VsModeData | unk_F90 |
| giant melee | |
| VsModeData | vs_stamina |
| stamina melee | |
| VsModeData | unk_1210 |
| slowmo melee | |
| VsModeData | vs_lightning |
| lightning melee | |
| VsModeData | unk_1490 |
| multiman, 3/15 min, endless, cruel | |
| VsModeData | unk_15D0 |
| unused? | |
| VsModeData | unk_1710 |
| opening movie? | |
| s8 gmm_x0::gmm_x0_vsmodes::nametags[PAD_MAX_CONTROLLERS] |
| VsModeData gmm_x0::gmm_x0_vsmodes::vs_melee |
VS melee.
| VsModeData gmm_x0::gmm_x0_vsmodes::unk_6D0 |
super sudden death
| VsModeData gmm_x0::gmm_x0_vsmodes::vs_invisible |
invisible melee
| VsModeData gmm_x0::gmm_x0_vsmodes::vs_camera |
| VsModeData gmm_x0::gmm_x0_vsmodes::vs_fixed_camera |
fixed camera mode
| VsModeData gmm_x0::gmm_x0_vsmodes::unk_BD0 |
single button melee
| VsModeData gmm_x0::gmm_x0_vsmodes::unk_D10 |
training mode
| VsModeData gmm_x0::gmm_x0_vsmodes::unk_E50 |
tiny melee
| VsModeData gmm_x0::gmm_x0_vsmodes::unk_F90 |
giant melee
| VsModeData gmm_x0::gmm_x0_vsmodes::vs_stamina |
stamina melee
| VsModeData gmm_x0::gmm_x0_vsmodes::unk_1210 |
slowmo melee
| VsModeData gmm_x0::gmm_x0_vsmodes::vs_lightning |
lightning melee
| VsModeData gmm_x0::gmm_x0_vsmodes::unk_1490 |
multiman, 3/15 min, endless, cruel
| VsModeData gmm_x0::gmm_x0_vsmodes::unk_15D0 |
unused?
| VsModeData gmm_x0::gmm_x0_vsmodes::unk_1710 |
opening movie?