SSBM Decomp
Loading...
Searching...
No Matches
TrainingMenuData Struct Reference

#include <gm_1B03.static.h>

Data Fields

u8 pad_x0 [0x6 - 0x0]
 
s16 x6
 
u8 pad_x8 [0x14 - 0x8]
 
PlayerInitData players [6]
 
HSD_GObjxA4
 
HSD_JObjxA8 [39]
 
u32 x144 [39]
 
u32 x1E0
 
u32 x1E4
 
u32 x1E8
 
u32 x1EC
 
u32 x1F0
 
u32 x1F4
 
u32 x1F8
 
HSD_Textx1FC
 
u32 x200
 

Field Documentation

◆ pad_x0

u8 TrainingMenuData::pad_x0[0x6 - 0x0]

◆ x6

s16 TrainingMenuData::x6

◆ pad_x8

u8 TrainingMenuData::pad_x8[0x14 - 0x8]

◆ players

PlayerInitData TrainingMenuData::players[6]

◆ xA4

HSD_GObj* TrainingMenuData::xA4

◆ xA8

HSD_JObj* TrainingMenuData::xA8[39]

◆ x144

u32 TrainingMenuData::x144[39]

◆ x1E0

u32 TrainingMenuData::x1E0

◆ x1E4

u32 TrainingMenuData::x1E4

◆ x1E8

u32 TrainingMenuData::x1E8

◆ x1EC

u32 TrainingMenuData::x1EC

◆ x1F0

u32 TrainingMenuData::x1F0

◆ x1F4

u32 TrainingMenuData::x1F4

◆ x1F8

u32 TrainingMenuData::x1F8

◆ x1FC

HSD_Text* TrainingMenuData::x1FC

◆ x200

u32 TrainingMenuData::x200

The documentation for this struct was generated from the following file: