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StaticPlayer::_StaticPlayer_flags Struct Reference

#include <player.h>

Data Fields

u8 b0: 1
u8 b1: 1
u8 b2: 1
u8 b3: 1
u8 b4: 1
u8 is_metal: 1
u8 b6: 1
u8 b7: 1

Field Documentation

◆ b0

u8 StaticPlayer::_StaticPlayer_flags::b0

◆ b1

u8 StaticPlayer::_StaticPlayer_flags::b1

◆ b2

u8 StaticPlayer::_StaticPlayer_flags::b2

◆ b3

u8 StaticPlayer::_StaticPlayer_flags::b3

◆ b4

u8 StaticPlayer::_StaticPlayer_flags::b4

◆ is_metal

u8 StaticPlayer::_StaticPlayer_flags::is_metal

◆ b6

u8 StaticPlayer::_StaticPlayer_flags::b6

◆ b7

u8 StaticPlayer::_StaticPlayer_flags::b7

The documentation for this struct was generated from the following file: