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SSBM Decomp
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#include "mnname.h"#include <placeholder.h>#include "mn/forward.h"#include "mn/types.h"#include <baselib/forward.h>#include <dolphin/mtx.h>Go to the source code of this file.
Data Structures | |
| struct | MnNameArchive |
| Loaded section pointers for one of the name-entry menu archive models (joint, animjoint, matanim_joint, shapeanim_joint). More... | |
Variables | |
| AnimLoopSettings | mnName_803ED538 [4] |
| Name-entry menu animation loop windows (.data block owned by this translation unit; see symbols.txt 0x803ED538..0x803ED62F). | |
| AnimLoopSettings | mnName_803ED568 = { 50.0F, 59.0F, -0.1F } |
| AnimLoopSettings | mnName_803ED574 = { 40.0F, 49.0F, -0.1F } |
| AnimLoopSettings | mnName_803ED580 = { 30.0F, 39.0F, -0.1F } |
| AnimLoopSettings | mnName_803ED58C = { 10.0F, 19.0F, -0.1F } |
| AnimLoopSettings | mnName_803ED598 = { 20.0F, 29.0F, -0.1F } |
| f32 | mnName_803ED5A4 [23] |
| f32 | mnName_803ED600 [6] |
| Vec3 | mnName_803ED618 [2] |
| static AnimLoopSettings *const | mnName_803B8510 [6] |
| Animation loop window lookup table for mnName_FindAnimLoop (.rodata block owned by this translation unit; see symbols.txt 0x803B8510..0x803B8527). | |
| static u8 | mnName_NameDisplayOrder [0x78] |
| Display order of the saved name entries, followed by the loaded archive section pointers (.bss block owned by this translation unit; see symbols.txt 0x804A0648..0x804A06EF). | |
| static MnNameArchive | mnName_804A06C0 |
| static MnNameArchive | mnName_804A06D0 |
| static MnNameArchive | mnName_804A06E0 |
| AnimLoopSettings mnName_803ED538[4] |
Name-entry menu animation loop windows (.data block owned by this translation unit; see symbols.txt 0x803ED538..0x803ED62F).
| AnimLoopSettings mnName_803ED568 = { 50.0F, 59.0F, -0.1F } |
| AnimLoopSettings mnName_803ED574 = { 40.0F, 49.0F, -0.1F } |
| AnimLoopSettings mnName_803ED580 = { 30.0F, 39.0F, -0.1F } |
| AnimLoopSettings mnName_803ED58C = { 10.0F, 19.0F, -0.1F } |
| AnimLoopSettings mnName_803ED598 = { 20.0F, 29.0F, -0.1F } |
| f32 mnName_803ED5A4[23] |
| f32 mnName_803ED600[6] |
| Vec3 mnName_803ED618[2] |
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Animation loop window lookup table for mnName_FindAnimLoop (.rodata block owned by this translation unit; see symbols.txt 0x803B8510..0x803B8527).
The last entry treats the leading three floats of mnName_803ED5A4 as an AnimLoopSettings window, mirroring the retail data layout.
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Display order of the saved name entries, followed by the loaded archive section pointers (.bss block owned by this translation unit; see symbols.txt 0x804A0648..0x804A06EF).
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