|
SSBM Decomp
|
User data for VS Records diagram screen (mnDiagram) More...
#include <types.h>
Data Fields | |
| u8 | saved_menu |
| Saved menu ID on entry. | |
| u8 | pad_1 |
| u16 | saved_selection |
| Saved hovered selection on entry. | |
| u8 | anim_state |
| 0 = idle, 1 = intro anim playing | |
| u8 | pad_5 [3] |
| HSD_JObj * | jobjs [13] |
| JObj references, filled by lb_80011E24. | |
| u16 | fighter_cursor_pos |
| Fighter mode cursor (row << 8 | col) | |
| u16 | name_cursor_pos |
| Name mode cursor (row << 8 | col) | |
| HSD_GObj * | popup_gobj |
| Popup window GObj (or NULL) | |
| u8 | is_name_mode |
| 0 = fighter mode, 1 = name mode | |
| u8 | pad_45 [3] |
| HSD_Text * | col_header_text |
| Column header text object. | |
| HSD_Text * | row_header_text |
| Row header text object. | |
User data for VS Records diagram screen (mnDiagram)
| u8 Diagram::saved_menu |
Saved menu ID on entry.
| u8 Diagram::pad_1 |
| u16 Diagram::saved_selection |
Saved hovered selection on entry.
| u8 Diagram::anim_state |
0 = idle, 1 = intro anim playing
| u8 Diagram::pad_5[3] |
| HSD_JObj* Diagram::jobjs[13] |
JObj references, filled by lb_80011E24.
| u16 Diagram::fighter_cursor_pos |
Fighter mode cursor (row << 8 | col)
| u16 Diagram::name_cursor_pos |
Name mode cursor (row << 8 | col)
| HSD_GObj* Diagram::popup_gobj |
Popup window GObj (or NULL)
| u8 Diagram::is_name_mode |
0 = fighter mode, 1 = name mode
| u8 Diagram::pad_45[3] |
| HSD_Text* Diagram::col_header_text |
Column header text object.
| HSD_Text* Diagram::row_header_text |
Row header text object.