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SSBM Decomp
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#include <types.h>
| IfDamageState HudIndex::players[6] |
| HSD_Joint* HudIndex::damage_num_joint |
| HSD_AnimJoint** HudIndex::damage_num_anims |
| HSD_MatAnimJoint** HudIndex::damage_num_matanims |
| HSD_ShapeAnimJoint** HudIndex::damage_num_shapeanims |
| HSD_Joint* HudIndex::damage_mark_joint |
| HSD_AnimJoint** HudIndex::damage_mark_anims |
| HSD_MatAnimJoint** HudIndex::damage_mark_matanims |
| HSD_ShapeAnimJoint** HudIndex::damage_mark_shapeanims |