SSBM Decomp
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HudIndex Struct Reference

#include <types.h>

Data Fields

IfDamageState players [6]
HSD_Joint * damage_num_joint
HSD_AnimJoint ** damage_num_anims
HSD_MatAnimJoint ** damage_num_matanims
HSD_ShapeAnimJoint ** damage_num_shapeanims
HSD_Joint * damage_mark_joint
HSD_AnimJoint ** damage_mark_anims
HSD_MatAnimJoint ** damage_mark_matanims
HSD_ShapeAnimJoint ** damage_mark_shapeanims

Field Documentation

◆ players

IfDamageState HudIndex::players[6]

◆ damage_num_joint

HSD_Joint* HudIndex::damage_num_joint

◆ damage_num_anims

HSD_AnimJoint** HudIndex::damage_num_anims

◆ damage_num_matanims

HSD_MatAnimJoint** HudIndex::damage_num_matanims

◆ damage_num_shapeanims

HSD_ShapeAnimJoint** HudIndex::damage_num_shapeanims

◆ damage_mark_joint

HSD_Joint* HudIndex::damage_mark_joint

◆ damage_mark_anims

HSD_AnimJoint** HudIndex::damage_mark_anims

◆ damage_mark_matanims

HSD_MatAnimJoint** HudIndex::damage_mark_matanims

◆ damage_mark_shapeanims

HSD_ShapeAnimJoint** HudIndex::damage_mark_shapeanims

The documentation for this struct was generated from the following file: