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lbdvd.static.h
Go to the documentation of this file.
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#ifndef __GALE01_0174BC
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#define __GALE01_0174BC
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#include <
melee/ft/forward.h
>
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#include <
melee/gm/forward.h
>
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#include <
melee/lb/lbdvd.h
>
// IWYU pragma: export
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#include <
melee/lb/types.h
>
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/* 3BA638 */
static
PreloadedGameModeState
preload_cache_scene
= {
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{
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0,
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},
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{
GM_COUNT
,
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0,
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0,
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0,
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0x148,
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{
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{
ChKind_None
, 0, 1 },
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{
ChKind_None
, 0, 1 },
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{
ChKind_None
, 0, 1 },
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{
ChKind_None
, 0, 1 },
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{
ChKind_None
, 0, 1 },
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{
ChKind_None
, 0, 1 },
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{
ChKind_None
, 0, 1 },
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{
ChKind_None
, 0, 1 },
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} },
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};
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/* 3BA68C */
static
PreloadEntry
lbDvd_803BA68C
= { 0, 0, 0, 0, -1, 0, -1 };
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/* 3BA6A8 */
static
char
*
lbDvd_803BA6A8
;
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/* 432078 */
static
PreloadCache
preloadCache
;
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/* 4D37D0 */
static
char
*
lbDvd_804D37D0
;
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/* 4D37D8 */
static
char
*
lbDvd_804D37D8
;
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/* 4D37E0 */
static
char
*
lbDvd_804D37E0
;
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#endif
lbdvd.h
lbDvd_804D37D8
static char * lbDvd_804D37D8
Definition
lbdvd.static.h:34
lbDvd_803BA6A8
static char * lbDvd_803BA6A8
Definition
lbdvd.static.h:31
preloadCache
static PreloadCache preloadCache
Definition
lbdvd.static.h:32
lbDvd_803BA68C
static PreloadEntry lbDvd_803BA68C
Definition
lbdvd.static.h:30
lbDvd_804D37E0
static char * lbDvd_804D37E0
Definition
lbdvd.static.h:35
lbDvd_804D37D0
static char * lbDvd_804D37D0
Definition
lbdvd.static.h:33
preload_cache_scene
static PreloadedGameModeState preload_cache_scene
Definition
lbdvd.static.h:10
forward.h
ChKind_None
@ ChKind_None
Definition
forward.h:167
forward.h
GM_COUNT
@ GM_COUNT
Definition
forward.h:62
types.h
PreloadCache
Definition
types.h:284
PreloadEntry
Definition
types.h:254
PreloadedGameModeState
Definition
types.h:271
src
melee
lb
lbdvd.static.h
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