SSBM Decomp
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#include "itwstar.h"
#include "it/it_26B1.h"
#include "it/it_266F.h"
#include "it/item.h"
#include "it/inlines.h"
#include "it/it_2725.h"
Functions | |
bool | itWstar_UnkMotion0_Anim (Item_GObj *gobj) |
it_80294364 | |
bool | itWstar_UnkMotion0_Coll (Item_GObj *gobj) |
itWstar_UnkMotion0_Phys | |
void | it_80294624 (Item_GObj *gobj) |
bool | itWstar_UnkMotion1_Anim (Item_GObj *gobj) |
void | itWstar_UnkMotion1_Phys (Item_GObj *gobj) |
bool | itWstar_UnkMotion1_Coll (Item_GObj *gobj) |
bool | itWstar_UnkMotion3_Anim (Item_GObj *gobj) |
it_802946B0 | |
void | itWstar_UnkMotion5_Phys (Item_GObj *gobj) |
it_3F14_Logic29_Dropped | |
bool | itWstar_UnkMotion5_Coll (Item_GObj *gobj) |
void | it_3F14_Logic29_EnteredAir (Item_GObj *gobj) |
bool | itWstar_UnkMotion4_Anim (Item_GObj *gobj) |
void | itWstar_UnkMotion4_Phys (Item_GObj *gobj) |
bool | itWstar_UnkMotion4_Coll (Item_GObj *gobj) |
void | it_3F14_Logic30_EvtUnk (Item_GObj *gobj, Item_GObj *ref_gobj) |
void it_80294624 | ( | Item_GObj * | gobj | ) |
void itWstar_UnkMotion1_Phys | ( | Item_GObj * | gobj | ) |
void itWstar_UnkMotion5_Phys | ( | Item_GObj * | gobj | ) |
void it_3F14_Logic29_EnteredAir | ( | Item_GObj * | gobj | ) |
void itWstar_UnkMotion4_Phys | ( | Item_GObj * | gobj | ) |