ItemStateTable it_803F61B0[]
Definition itwstar.c:46
bool itWstar_UnkMotion1_Coll(Item_GObj *gobj)
Definition itwstar.c:136
void it_80294430(Item_GObj *, float, float)
Definition itwstar.c:59
void itWstar_UnkMotion4_Phys(Item_GObj *gobj)
Definition itwstar.c:241
bool itWstar_UnkMotion3_Anim(Item_GObj *gobj)
Definition itwstar.c:163
void itWstar_UnkMotion5_Phys(Item_GObj *gobj)
Definition itwstar.c:224
bool itWstar_UnkMotion1_Anim(Item_GObj *gobj)
Definition itwstar.c:124
void it_8029455C(Item_GObj *)
Definition itwstar.c:92
bool itWstar_UnkMotion5_Anim(Item_GObj *gobj)
Definition itwstar.c:214
void itWStar_Logic29_EnteredAir(Item_GObj *)
Definition itwstar.c:231
void itWStar_Logic30_EvtUnk(Item_GObj *, Item_GObj *)
Definition itwstar.c:249
bool itWstar_UnkMotion4_Anim(Item_GObj *gobj)
Definition itwstar.c:236
void it_802944AC(Item_GObj *, ftCollisionBox *)
Definition itwstar.c:71
void itWStar_Logic29_Spawned(Item_GObj *)
Definition itwstar.c:83
HSD_AnimJoint * it_80294364(Item_GObj *)
Definition itwstar.c:21
void it_802946B0(Item_GObj *)
Definition itwstar.c:142
bool itWstar_UnkMotion0_Coll(Item_GObj *gobj)
Definition itwstar.c:113
void itWStar_Logic29_Dropped(Item_GObj *)
Definition itwstar.c:168
void it_802947CC(Item_GObj *gobj, Vec3 *pos)
Definition itwstar.c:174
void it_80294624(Item_GObj *gobj)
Definition itwstar.c:119
void itWstar_UnkMotion0_Phys(Item_GObj *gobj)
Definition itwstar.c:105
void it_3F14_Logic29_PickedUp(Item_GObj *)
Definition itwstar.c:154
bool itWstar_UnkMotion5_Coll(Item_GObj *gobj)
Definition itwstar.c:226
bool itWstar_UnkMotion0_Anim(Item_GObj *gobj)
Definition itwstar.c:100
bool itWstar_UnkMotion4_Coll(Item_GObj *gobj)
Definition itwstar.c:243
void itWstar_UnkMotion1_Phys(Item_GObj *gobj)
Definition itwstar.c:129
HSD_GObj Item_GObj
Definition forward.h:55