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SSBM Decomp
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#include "ittosakinto.h"#include <Runtime/platform.h>#include <melee/gr/stage.h>#include <melee/it/inlines.h>#include <melee/it/it_26B1.h>#include <melee/it/it_2725.h>#include <melee/it/it_279C.h>#include <melee/it/itCommonItems.h>#include <melee/it/item.h>#include <melee/it/itgroundcoll.h>#include <melee/it/itmaplib.h>#include <melee/lb/lbaudio_ax.h>#include <sysdolphin/baselib/random.h>Macros | |
| #define | GET_ATTRS(it) |
Functions | |
| void | it_802C8F4C (Item_GObj *gobj) |
| void | it_802C8FC4 (Item_GObj *gobj, Item_GObj *ref_gobj) |
| void | it_802C8FE4 (Item_GObj *gobj) |
| void | it_802C90E8 (Item_GObj *gobj) |
| bool | itTosakinto_UnkMotion2_Anim (Item_GObj *gobj) |
| void | itTosakinto_UnkMotion2_Phys (Item_GObj *gobj) |
| bool | itTosakinto_UnkMotion2_Coll (Item_GObj *gobj) |
| void | it_802C93BC (Item_GObj *gobj) |
| bool | itTosakinto_UnkMotion4_Anim (Item_GObj *gobj) |
| void | itTosakinto_UnkMotion4_Phys (Item_GObj *gobj) |
| bool | itTosakinto_UnkMotion4_Coll (Item_GObj *gobj) |
| void | it_802C9468 (Item_GObj *gobj) |
| void | itTosakinto_UnkMotion3_Phys (Item_GObj *gobj) |
| bool | itTosakinto_UnkMotion3_Coll (Item_GObj *gobj) |
| void | itTosakinto_Logic0_Destroyed (Item_GObj *gobj) |
Variables | |
| ItemStateTable | it_803F7A48 [] |
| #define GET_ATTRS | ( | it | ) |
| void it_802C8F4C | ( | Item_GObj * | gobj | ) |
| void it_802C8FE4 | ( | Item_GObj * | gobj | ) |
| void it_802C90E8 | ( | Item_GObj * | gobj | ) |
| void itTosakinto_UnkMotion2_Phys | ( | Item_GObj * | gobj | ) |
| void it_802C93BC | ( | Item_GObj * | gobj | ) |
| void itTosakinto_UnkMotion4_Phys | ( | Item_GObj * | gobj | ) |
| void it_802C9468 | ( | Item_GObj * | gobj | ) |
| void itTosakinto_UnkMotion3_Phys | ( | Item_GObj * | gobj | ) |
| void itTosakinto_Logic0_Destroyed | ( | Item_GObj * | gobj | ) |
| ItemStateTable it_803F7A48[] |