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SSBM Decomp
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#include "ittosakinto.h"#include "it/it_26B1.h"#include "it/it_266F.h"#include "it/it_2725.h"#include "it/inlines.h"Functions | |
| void | it_802C8FC4 (Item_GObj *gobj, Item_GObj *ref_gobj) |
| bool | itTosakinto_UnkMotion4_Anim (Item_GObj *gobj) |
| bool | itTosakinto_UnkMotion3_Coll (Item_GObj *gobj) |
| void | itTosakinto_UnkMotion4_Phys (Item_GObj *gobj) |
| void | itTosakinto_UnkMotion4_Coll (Item_GObj *gobj) |
| void | itTosakinto_UnkMotion3_Phys (Item_GObj *gobj) |
| void itTosakinto_UnkMotion4_Phys | ( | Item_GObj * | gobj | ) |
| void itTosakinto_UnkMotion4_Coll | ( | Item_GObj * | gobj | ) |
| void itTosakinto_UnkMotion3_Phys | ( | Item_GObj * | gobj | ) |