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ittosakinto.h
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1#ifndef GALE01_2C8F4C
2#define GALE01_2C8F4C
3
4#include <melee/it/forward.h>
5
7
8/* 2C8F4C */ void it_802C8F4C(Item_GObj*);
9/* 2C8FC4 */ void it_802C8FC4(Item_GObj*, Item_GObj*);
10/* 2C8FE4 */ void it_802C8FE4(Item_GObj* gobj);
11/* 2C90E8 */ void it_802C90E8(Item_GObj* gobj);
15/* 2C93BC */ void it_802C93BC(Item_GObj* gobj);
19/* 2C9468 */ void it_802C9468(Item_GObj* gobj);
23/* 3F7A48 */ extern ItemStateTable it_803F7A48[];
24
25#endif
HSD_GObj * gobj
Definition gm_19EF.c:73
ItemStateTable it_803F7A48[]
Definition ittosakinto.c:20
void it_802C9468(Item_GObj *gobj)
Definition ittosakinto.c:153
bool itTosakinto_UnkMotion3_Coll(Item_GObj *gobj)
Definition ittosakinto.c:166
void itTosakinto_UnkMotion3_Phys(Item_GObj *gobj)
Definition ittosakinto.c:159
void it_802C8FE4(Item_GObj *gobj)
Definition ittosakinto.c:51
void it_802C8FC4(Item_GObj *, Item_GObj *)
Definition ittosakinto.c:46
bool itTosakinto_UnkMotion2_Anim(Item_GObj *gobj)
Definition ittosakinto.c:93
bool itTosakinto_UnkMotion2_Coll(Item_GObj *gobj)
Definition ittosakinto.c:109
bool itTosakinto_UnkMotion4_Anim(Item_GObj *gobj)
Definition ittosakinto.c:137
void it_802C93BC(Item_GObj *gobj)
Definition ittosakinto.c:131
void itTosakinto_UnkMotion4_Phys(Item_GObj *gobj)
Definition ittosakinto.c:143
void itTosakinto_UnkMotion2_Phys(Item_GObj *gobj)
Definition ittosakinto.c:102
void itTosakinto_Logic0_Destroyed(Item_GObj *gobj)
Definition ittosakinto.c:172
void it_802C90E8(Item_GObj *gobj)
Definition ittosakinto.c:71
bool itTosakinto_UnkMotion4_Coll(Item_GObj *gobj)
Definition ittosakinto.c:148
void it_802C8F4C(Item_GObj *)
Definition ittosakinto.c:32
HSD_GObj Item_GObj
Definition forward.h:55
Definition types.h:12