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SSBM Decomp
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Go to the source code of this file.
Functions | |
| Item_GObj * | it_802EEFA8 (Vec3 *, s32, f32) |
| bool | itTools_Logic22_DmgDealt (Item_GObj *) |
| void | it_802EF098 (Item_GObj *, s32) |
| bool | itTools_UnkMotion4_Anim (Item_GObj *gobj) |
| void | itTools_UnkMotion4_Phys (Item_GObj *gobj) |
| bool | itTools_UnkMotion4_Coll (Item_GObj *gobj) |
| void | it_802EF320 (Item_GObj *gobj) |
| bool | itTools_UnkMotion9_Anim (Item_GObj *gobj) |
| void | itTools_UnkMotion9_Phys (Item_GObj *gobj) |
| bool | itTools_UnkMotion9_Coll (Item_GObj *gobj) |
| void | it_802EF548 (Item_GObj *gobj) |
| bool | itTools_Logic22_DmgReceived (Item_GObj *) |
| bool | it_2725_Logic22_Clanked (Item_GObj *) |
| bool | it_2725_Logic22_HitShield (Item_GObj *) |
| bool | it_2725_Logic22_Absorbed (Item_GObj *) |
| bool | itTools_Logic22_ShieldBounced (Item_GObj *) |
| bool | itTools_Logic22_Reflected (Item_GObj *) |
| void | it_802EFA24 (Item_GObj *, Item_GObj *) |
Variables | |
| ItemStateTable | it_803F9260 [] |
| void itTools_UnkMotion4_Phys | ( | Item_GObj * | gobj | ) |
| void it_802EF320 | ( | Item_GObj * | gobj | ) |
| void itTools_UnkMotion9_Phys | ( | Item_GObj * | gobj | ) |
| void it_802EF548 | ( | Item_GObj * | gobj | ) |
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extern |