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◆ it_802EEFA8()
| Item_GObj * it_802EEFA8 |
( |
Vec3 * |
pos, |
|
|
s32 |
arg1, |
|
|
f32 |
facing_dir |
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) |
| |
◆ itTools_Logic22_DmgDealt()
◆ it_802EF098()
◆ itTools_UnkMotion4_Anim()
◆ itTools_UnkMotion4_Phys()
| void itTools_UnkMotion4_Phys |
( |
Item_GObj * |
gobj | ) |
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◆ itTools_UnkMotion4_Coll()
◆ it_802EF320()
◆ itTools_UnkMotion9_Anim()
◆ itTools_UnkMotion9_Phys()
| void itTools_UnkMotion9_Phys |
( |
Item_GObj * |
gobj | ) |
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◆ itTools_UnkMotion9_Coll()
◆ it_802EF548()
◆ itTools_Logic22_DmgReceived()
◆ it_2725_Logic22_Clanked()
◆ it_2725_Logic22_HitShield()
◆ it_2725_Logic22_Absorbed()
◆ itTools_Logic22_ShieldBounced()
◆ itTools_Logic22_Reflected()
◆ it_802EFA24()
◆ it_803F9260