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ittarucann.h File Reference
#include "it/forward.h"
#include "it/items/types.h"

Go to the source code of this file.

Functions

UNK_RET it_80295ED4 (UNK_PARAMS)
 
UNK_RET it_80295F38 (Item_GObj *gobj)
 
int it_802960B8 (Item_GObj *gobj)
 it_80295ED4
 
int it_802960CC (Item_GObj *gobj)
 
void it_3F14_Logic5_Destroyed (Item_GObj *)
 
void it_3F14_Logic5_Spawned (Item_GObj *)
 
UNK_RET it_802961E8 (UNK_PARAMS)
 
UNK_RET it_802962E0 (UNK_PARAMS)
 
bool itTarucann_UnkMotion0_Anim (Item_GObj *gobj)
 
void itTarucann_UnkMotion0_Phys (Item_GObj *gobj)
 it_3F14_Logic5_Destroyed
 
bool itTarucann_UnkMotion0_Coll (Item_GObj *gobj)
 
UNK_RET it_80296694 (UNK_PARAMS)
 
bool itTarucann_UnkMotion1_Anim (Item_GObj *gobj)
 
void itTarucann_UnkMotion1_Phys (Item_GObj *gobj)
 
bool itTarucann_UnkMotion1_Coll (Item_GObj *gobj)
 
void it_3F14_Logic5_PickedUp (Item_GObj *)
 
bool itTarucann_UnkMotion2_Anim (Item_GObj *gobj)
 
void itTarucann_UnkMotion2_Phys (Item_GObj *gobj)
 itTarucann_UnkMotion0_Coll
 
void it_3F14_Logic5_Dropped (Item_GObj *)
 
void it_3F14_Logic5_Thrown (Item_GObj *)
 
UNK_RET it_802969D8 (UNK_PARAMS)
 
bool itTarucann_UnkMotion6_Anim (Item_GObj *gobj)
 
void itTarucann_UnkMotion6_Phys (Item_GObj *gobj)
 
bool itTarucann_UnkMotion6_Coll (Item_GObj *gobj)
 
UNK_RET it_80296E88 (UNK_PARAMS)
 
UNK_RET it_80296EA8 (UNK_PARAMS)
 
UNK_RET it_80296EF0 (UNK_PARAMS)
 
bool itTarucann_UnkMotion8_Anim (Item_GObj *gobj)
 
void itTarucann_UnkMotion8_Phys (Item_GObj *gobj)
 
bool itTarucann_UnkMotion8_Coll (Item_GObj *gobj)
 
bool itTarucann_UnkMotion7_Anim (Item_GObj *gobj)
 
void itTarucann_UnkMotion7_Phys (Item_GObj *gobj)
 
bool itTarucann_UnkMotion7_Coll (Item_GObj *gobj)
 
UNK_RET it_802975F4 (UNK_PARAMS)
 
bool itTarucann_UnkMotion9_Anim (Item_GObj *gobj)
 
void itTarucann_UnkMotion9_Phys (Item_GObj *gobj)
 it_3F14_Logic5_Dropped
 
bool itTarucann_UnkMotion9_Coll (Item_GObj *gobj)
 
UNK_RET it_80297790 (UNK_PARAMS)
 
bool it_3F14_Logic5_DmgDealt (Item_GObj *)
 it_80297790
 
bool it_3F14_Logic5_Clanked (Item_GObj *)
 
bool it_3F14_Logic5_HitShield (Item_GObj *)
 
bool it_3F14_Logic5_Reflected (Item_GObj *)
 
void it_3F14_Logic5_EvtUnk (Item_GObj *, Item_GObj *)
 

Variables

ItemStateTable it_803F63C0 []
 

Function Documentation

◆ it_80295ED4()

UNK_RET it_80295ED4 ( UNK_PARAMS  )

◆ it_80295F38()

UNK_RET it_80295F38 ( Item_GObj gobj)

◆ it_802960B8()

int it_802960B8 ( Item_GObj gobj)

◆ it_802960CC()

int it_802960CC ( Item_GObj gobj)

◆ it_3F14_Logic5_Destroyed()

void it_3F14_Logic5_Destroyed ( Item_GObj )

◆ it_3F14_Logic5_Spawned()

void it_3F14_Logic5_Spawned ( Item_GObj )

◆ it_802961E8()

UNK_RET it_802961E8 ( UNK_PARAMS  )

◆ it_802962E0()

UNK_RET it_802962E0 ( UNK_PARAMS  )

◆ itTarucann_UnkMotion0_Anim()

bool itTarucann_UnkMotion0_Anim ( Item_GObj gobj)

◆ itTarucann_UnkMotion0_Phys()

◆ itTarucann_UnkMotion0_Coll()

bool itTarucann_UnkMotion0_Coll ( Item_GObj gobj)

◆ it_80296694()

UNK_RET it_80296694 ( UNK_PARAMS  )

◆ itTarucann_UnkMotion1_Anim()

bool itTarucann_UnkMotion1_Anim ( Item_GObj gobj)

◆ itTarucann_UnkMotion1_Phys()

void itTarucann_UnkMotion1_Phys ( Item_GObj gobj)

◆ itTarucann_UnkMotion1_Coll()

bool itTarucann_UnkMotion1_Coll ( Item_GObj gobj)

◆ it_3F14_Logic5_PickedUp()

void it_3F14_Logic5_PickedUp ( Item_GObj )

◆ itTarucann_UnkMotion2_Anim()

bool itTarucann_UnkMotion2_Anim ( Item_GObj gobj)

◆ itTarucann_UnkMotion2_Phys()

◆ it_3F14_Logic5_Dropped()

void it_3F14_Logic5_Dropped ( Item_GObj )

◆ it_3F14_Logic5_Thrown()

void it_3F14_Logic5_Thrown ( Item_GObj )

◆ it_802969D8()

UNK_RET it_802969D8 ( UNK_PARAMS  )

◆ itTarucann_UnkMotion6_Anim()

bool itTarucann_UnkMotion6_Anim ( Item_GObj gobj)

◆ itTarucann_UnkMotion6_Phys()

void itTarucann_UnkMotion6_Phys ( Item_GObj gobj)

◆ itTarucann_UnkMotion6_Coll()

bool itTarucann_UnkMotion6_Coll ( Item_GObj gobj)

◆ it_80296E88()

UNK_RET it_80296E88 ( UNK_PARAMS  )

◆ it_80296EA8()

UNK_RET it_80296EA8 ( UNK_PARAMS  )

◆ it_80296EF0()

UNK_RET it_80296EF0 ( UNK_PARAMS  )

◆ itTarucann_UnkMotion8_Anim()

bool itTarucann_UnkMotion8_Anim ( Item_GObj gobj)

◆ itTarucann_UnkMotion8_Phys()

void itTarucann_UnkMotion8_Phys ( Item_GObj gobj)

◆ itTarucann_UnkMotion8_Coll()

bool itTarucann_UnkMotion8_Coll ( Item_GObj gobj)

◆ itTarucann_UnkMotion7_Anim()

bool itTarucann_UnkMotion7_Anim ( Item_GObj gobj)

◆ itTarucann_UnkMotion7_Phys()

void itTarucann_UnkMotion7_Phys ( Item_GObj gobj)

◆ itTarucann_UnkMotion7_Coll()

bool itTarucann_UnkMotion7_Coll ( Item_GObj gobj)

◆ it_802975F4()

UNK_RET it_802975F4 ( UNK_PARAMS  )

◆ itTarucann_UnkMotion9_Anim()

bool itTarucann_UnkMotion9_Anim ( Item_GObj gobj)

◆ itTarucann_UnkMotion9_Phys()

◆ itTarucann_UnkMotion9_Coll()

bool itTarucann_UnkMotion9_Coll ( Item_GObj gobj)

◆ it_80297790()

UNK_RET it_80297790 ( UNK_PARAMS  )

◆ it_3F14_Logic5_DmgDealt()

bool it_3F14_Logic5_DmgDealt ( Item_GObj arg0)

◆ it_3F14_Logic5_Clanked()

bool it_3F14_Logic5_Clanked ( Item_GObj arg0)

◆ it_3F14_Logic5_HitShield()

bool it_3F14_Logic5_HitShield ( Item_GObj arg0)

◆ it_3F14_Logic5_Reflected()

bool it_3F14_Logic5_Reflected ( Item_GObj arg0)

◆ it_3F14_Logic5_EvtUnk()

void it_3F14_Logic5_EvtUnk ( Item_GObj gobj,
Item_GObj ref_gobj 
)

Variable Documentation

◆ it_803F63C0

ItemStateTable it_803F63C0[]
extern