#include <platform.h>
#include "it/item.h"
#include "it/items/types.h"
Go to the source code of this file.
◆ it_2725_Logic14_Spawned()
void it_2725_Logic14_Spawned |
( |
Item_GObj * |
gobj | ) |
|
◆ it_802CFCB4()
◆ it_802CFCB8()
◆ it_802CFCD8()
◆ it_802CFD3C()
◆ itSuikun_UnkMotion0_Anim()
◆ itSuikun_UnkMotion0_Phys()
void itSuikun_UnkMotion0_Phys |
( |
Item_GObj * |
gobj | ) |
|
◆ itSuikun_UnkMotion0_Coll()
◆ it_802CFF30()
◆ it_802CFFAC()
◆ itSuikun_UnkMotion1_Anim()
◆ itSuikun_UnkMotion1_Phys()
void itSuikun_UnkMotion1_Phys |
( |
Item_GObj * |
gobj | ) |
|
◆ itSuikun_UnkMotion1_Coll()
◆ it_803F7E08