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itsuikun.h
Go to the documentation of this file.
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#ifndef GALE01_2CFC48
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#define GALE01_2CFC48
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#include <
Runtime/platform.h
>
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#include <
melee/it/forward.h
>
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#include <
melee/it/kinds/types.h
>
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void
itSuikun_Logic14_Spawned
(
Item_GObj
*);
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void
it_802CFCB4
(
Item_GObj
*);
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void
it_802CFCB8
(
Item_GObj
*,
Item_GObj
*);
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void
it_802CFCD8
(
Item_GObj
*);
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void
it_802CFD3C
(
Item_GObj
*);
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bool
itSuikun_UnkMotion0_Anim
(
Item_GObj
*);
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void
itSuikun_UnkMotion0_Phys
(
Item_GObj
*);
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bool
itSuikun_UnkMotion0_Coll
(
Item_GObj
*);
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void
it_802CFF30
(
Item_GObj
*);
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void
it_802CFFAC
(
Item_GObj
*);
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bool
itSuikun_UnkMotion1_Anim
(
Item_GObj
*);
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void
itSuikun_UnkMotion1_Phys
(
Item_GObj
*);
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bool
itSuikun_UnkMotion1_Coll
(
Item_GObj
*);
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extern
ItemStateTable
it_803F7E08
[];
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#endif
it_803F7E08
ItemStateTable it_803F7E08[]
Definition
itsuikun.c:15
it_802CFCD8
void it_802CFCD8(Item_GObj *)
Definition
itsuikun.c:47
itSuikun_UnkMotion1_Anim
bool itSuikun_UnkMotion1_Anim(Item_GObj *)
Definition
itsuikun.c:148
itSuikun_UnkMotion0_Coll
bool itSuikun_UnkMotion0_Coll(Item_GObj *)
Definition
itsuikun.c:116
it_802CFF30
void it_802CFF30(Item_GObj *)
Definition
itsuikun.c:127
itSuikun_Logic14_Spawned
void itSuikun_Logic14_Spawned(Item_GObj *)
Definition
itsuikun.c:22
it_802CFFAC
void it_802CFFAC(Item_GObj *)
Definition
itsuikun.c:143
it_802CFD3C
void it_802CFD3C(Item_GObj *)
Definition
itsuikun.c:58
itSuikun_UnkMotion1_Coll
bool itSuikun_UnkMotion1_Coll(Item_GObj *)
Definition
itsuikun.c:160
it_802CFCB4
void it_802CFCB4(Item_GObj *)
Definition
itsuikun.c:37
itSuikun_UnkMotion1_Phys
void itSuikun_UnkMotion1_Phys(Item_GObj *)
Definition
itsuikun.c:155
itSuikun_UnkMotion0_Anim
bool itSuikun_UnkMotion0_Anim(Item_GObj *)
Definition
itsuikun.c:70
it_802CFCB8
void it_802CFCB8(Item_GObj *, Item_GObj *)
Definition
itsuikun.c:42
itSuikun_UnkMotion0_Phys
void itSuikun_UnkMotion0_Phys(Item_GObj *)
Definition
itsuikun.c:107
forward.h
Item_GObj
HSD_GObj Item_GObj
Definition
forward.h:64
platform.h
types.h
ItemStateTable
Definition
types.h:10
src
melee
it
kinds
itsuikun.h
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