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SSBM Decomp
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Go to the source code of this file.
Variables | |
| ItemStateTable | it_803F5F90 [] |
| void itStarRod_Logic22_Spawned | ( | Item_GObj * | gobj | ) |
| void it_802923F8 | ( | Item_GObj * | gobj | ) |
| void itStarrod_UnkMotion0_Phys | ( | Item_GObj * | gobj | ) |
| void it_80292488 | ( | Item_GObj * | gobj | ) |
| void itStarrod_UnkMotion1_Phys | ( | Item_GObj * | gobj | ) |
| void itStarRod_Logic22_PickedUp | ( | Item_GObj * | gobj | ) |
| void itStarrod_UnkMotion2_Phys | ( | Item_GObj * | gobj | ) |
| void itStarRod_Logic22_Dropped | ( | Item_GObj * | gobj | ) |
| void itStarRod_Logic22_Thrown | ( | Item_GObj * | gobj | ) |
| void itStarrod_UnkMotion4_Phys | ( | Item_GObj * | gobj | ) |
| void itStarRod_Logic22_EnteredAir | ( | Item_GObj * | gobj | ) |
| void itStarrod_UnkMotion5_Phys | ( | Item_GObj * | gobj | ) |
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extern |