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SSBM Decomp
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#include <Runtime/platform.h>#include <melee/it/forward.h>#include <sysdolphin/baselib/forward.h>#include <melee/it/kinds/types.h>Go to the source code of this file.
Functions | |
| void | itStar_Logic10_Spawned (Item_GObj *) |
| void | it_802846D4 (Item_GObj *) |
| bool | itStar_UnkMotion0_Anim (Item_GObj *) |
| void | itStar_UnkMotion0_Phys (Item_GObj *) |
| bool | itStar_UnkMotion0_Coll (Item_GObj *) |
| bool | itStar_Logic10_DmgDealt (Item_GObj *) |
| void | itStar_Logic10_EvtUnk (Item_GObj *, HSD_GObj *ref) |
Variables | |
| ItemStateTable | it_803F57A0 [] |
| void itStar_Logic10_Spawned | ( | Item_GObj * | item_gobj | ) |
| void it_802846D4 | ( | Item_GObj * | item_gobj | ) |
| void itStar_UnkMotion0_Phys | ( | Item_GObj * | item_gobj | ) |
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extern |