SSBM Decomp
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itstar.h
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1#ifndef GALE01_284644
2#define GALE01_284644
3
4#include <platform.h>
5
6#include "it/forward.h"
7
8#include "it/items/types.h"
9
10#include <baselib/forward.h>
11
12/* 284644 */ void it_3F14_Logic10_Spawned(Item_GObj*);
13/* 2846D4 */ void it_802846D4(Item_GObj*);
14/* 2846FC */ bool itStar_UnkMotion0_Anim(Item_GObj*);
15/* 284704 */ void itStar_UnkMotion0_Phys(Item_GObj*);
16/* 284734 */ bool itStar_UnkMotion0_Coll(Item_GObj*);
17/* 28482C */ bool it_3F14_Logic10_DmgDealt(Item_GObj*);
18/* 284834 */ void it_3F14_Logic10_EvtUnk(Item_GObj*, HSD_GObj* ref);
19/* 3F57A0 */ extern ItemStateTable it_803F57A0[];
20
21#endif
bool it_3F14_Logic10_DmgDealt(Item_GObj *)
Definition itstar.c:82
bool itStar_UnkMotion0_Coll(Item_GObj *)
Definition itstar.c:52
void itStar_UnkMotion0_Phys(Item_GObj *)
Definition itstar.c:45
void it_802846D4(Item_GObj *)
Definition itstar.c:35
ItemStateTable it_803F57A0[]
Definition itstar.c:14
bool itStar_UnkMotion0_Anim(Item_GObj *)
Definition itstar.c:40
void it_3F14_Logic10_Spawned(Item_GObj *)
Definition itstar.c:23
void it_3F14_Logic10_EvtUnk(Item_GObj *, HSD_GObj *ref)
Definition itstar.c:87
was using this to try and fix some matches, unsuccessfully
Definition gobj.h:26
Definition types.h:11