ItemStateTable it_803F57A0[]
Definition itstar.c:15
void itStar_Logic10_Spawned(Item_GObj *)
Definition itstar.c:24
bool itStar_UnkMotion0_Coll(Item_GObj *)
Definition itstar.c:53
void itStar_UnkMotion0_Phys(Item_GObj *)
Definition itstar.c:46
void it_802846D4(Item_GObj *)
Definition itstar.c:36
bool itStar_UnkMotion0_Anim(Item_GObj *)
Definition itstar.c:41
void itStar_Logic10_EvtUnk(Item_GObj *, HSD_GObj *ref)
Definition itstar.c:88
bool itStar_Logic10_DmgDealt(Item_GObj *)
Definition itstar.c:83
HSD_GObj Item_GObj
Definition forward.h:55
was using this to try and fix some matches, unsuccessfully
Definition gobj.h:26