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itsonans.c File Reference
#include "itsonans.h"
#include "inlines.h"
#include <melee/it/inlines.h>
#include <melee/it/it_26B1.h>
#include <melee/it/it_2725.h>
#include <melee/it/it_279C.h>
#include <melee/it/itcoll.h>
#include <melee/it/itCommonItems.h>
#include <melee/it/item.h>
#include <melee/it/itgroundcoll.h>
#include <melee/it/ithitbox.h>

Functions

void it_802CD44C (Item_GObj *gobj)
void it_802CD4D8 (Item_GObj *gobj)
void it_802CD4DC (Item_GObj *gobj, Item_GObj *ref_gobj)
void it_802CD4FC (Item_GObj *gobj)
bool itSonans_Logic9_DmgDealt (Item_GObj *gobj)
bool it_802CD7D4 (Item_GObj *gobj)
bool itSonans_UnkMotion0_Anim (Item_GObj *gobj)
void itSonans_UnkMotion0_Phys (Item_GObj *gobj)
bool itSonans_UnkMotion0_Coll (Item_GObj *gobj)
void it_802CD9C0 (Item_GObj *gobj)
bool itSonans_UnkMotion1_Anim (Item_GObj *gobj)
void itSonans_UnkMotion1_Phys (Item_GObj *gobj)
bool itSonans_UnkMotion1_Coll (Item_GObj *gobj)
void it_802CDAA8 (Item_GObj *gobj)
bool itSonans_UnkMotion2_Anim (Item_GObj *gobj)
void itSonans_UnkMotion2_Phys (Item_GObj *gobj)
bool itSonans_UnkMotion2_Coll (Item_GObj *gobj)

Variables

ItemStateTable it_803F7CA0 []

Function Documentation

◆ it_802CD44C()

void it_802CD44C ( Item_GObj * gobj)

◆ it_802CD4D8()

void it_802CD4D8 ( Item_GObj * gobj)

◆ it_802CD4DC()

void it_802CD4DC ( Item_GObj * gobj,
Item_GObj * ref_gobj )

◆ it_802CD4FC()

void it_802CD4FC ( Item_GObj * gobj)

◆ itSonans_Logic9_DmgDealt()

bool itSonans_Logic9_DmgDealt ( Item_GObj * gobj)

◆ it_802CD7D4()

bool it_802CD7D4 ( Item_GObj * gobj)

◆ itSonans_UnkMotion0_Anim()

bool itSonans_UnkMotion0_Anim ( Item_GObj * gobj)

◆ itSonans_UnkMotion0_Phys()

void itSonans_UnkMotion0_Phys ( Item_GObj * gobj)

◆ itSonans_UnkMotion0_Coll()

bool itSonans_UnkMotion0_Coll ( Item_GObj * gobj)

◆ it_802CD9C0()

void it_802CD9C0 ( Item_GObj * gobj)

◆ itSonans_UnkMotion1_Anim()

bool itSonans_UnkMotion1_Anim ( Item_GObj * gobj)

◆ itSonans_UnkMotion1_Phys()

void itSonans_UnkMotion1_Phys ( Item_GObj * gobj)

◆ itSonans_UnkMotion1_Coll()

bool itSonans_UnkMotion1_Coll ( Item_GObj * gobj)

◆ it_802CDAA8()

void it_802CDAA8 ( Item_GObj * gobj)

◆ itSonans_UnkMotion2_Anim()

bool itSonans_UnkMotion2_Anim ( Item_GObj * gobj)

◆ itSonans_UnkMotion2_Phys()

void itSonans_UnkMotion2_Phys ( Item_GObj * gobj)

◆ itSonans_UnkMotion2_Coll()

bool itSonans_UnkMotion2_Coll ( Item_GObj * gobj)

Variable Documentation

◆ it_803F7CA0

ItemStateTable it_803F7CA0[]
Initial value:
= {
{
0,
},
{
1,
},
{
-1,
},
}
bool itSonans_UnkMotion2_Anim(Item_GObj *gobj)
Definition itsonans.c:204
bool itSonans_UnkMotion0_Coll(Item_GObj *gobj)
Definition itsonans.c:156
bool itSonans_UnkMotion0_Anim(Item_GObj *gobj)
Definition itsonans.c:140
void itSonans_UnkMotion1_Phys(Item_GObj *gobj)
Definition itsonans.c:184
void itSonans_UnkMotion0_Phys(Item_GObj *gobj)
Definition itsonans.c:151
bool itSonans_UnkMotion1_Anim(Item_GObj *gobj)
Definition itsonans.c:173
bool itSonans_UnkMotion2_Coll(Item_GObj *gobj)
Definition itsonans.c:225
void itSonans_UnkMotion2_Phys(Item_GObj *gobj)
Definition itsonans.c:210
bool itSonans_UnkMotion1_Coll(Item_GObj *gobj)
Definition itsonans.c:189