SSBM Decomp
Toggle main menu visibility
Loading...
Searching...
No Matches
itsonans.h
Go to the documentation of this file.
1
#ifndef GALE01_2CD44C
2
#define GALE01_2CD44C
3
4
#include <
Runtime/platform.h
>
5
6
#include <
melee/it/forward.h
>
7
8
#include <
melee/it/kinds/types.h
>
9
10
/* 2CD44C */
void
it_802CD44C
(
Item_GObj
*);
11
/* 2CD4D8 */
void
it_802CD4D8
(
Item_GObj
*);
12
/* 2CD4DC */
void
it_802CD4DC
(
Item_GObj
*,
Item_GObj
*);
13
/* 2CD4FC */
void
it_802CD4FC
(
Item_GObj
*);
14
/* 2CD7B8 */
bool
itSonans_Logic9_DmgDealt
(
Item_GObj
*);
15
/* 2CD7D4 */
bool
it_802CD7D4
(
Item_GObj
*);
16
/* 2CD8E4 */
bool
itSonans_UnkMotion0_Anim
(
Item_GObj
*
gobj
);
17
/* 2CD954 */
void
itSonans_UnkMotion0_Phys
(
Item_GObj
*
gobj
);
18
/* 2CD974 */
bool
itSonans_UnkMotion0_Coll
(
Item_GObj
*
gobj
);
19
/* 2CD9C0 */
void
it_802CD9C0
(
Item_GObj
*
gobj
);
20
/* 2CDA0C */
bool
itSonans_UnkMotion1_Anim
(
Item_GObj
*
gobj
);
21
/* 2CDA3C */
void
itSonans_UnkMotion1_Phys
(
Item_GObj
*
gobj
);
22
/* 2CDA5C */
bool
itSonans_UnkMotion1_Coll
(
Item_GObj
*
gobj
);
23
/* 2CDAA8 */
void
it_802CDAA8
(
Item_GObj
*);
24
/* 2CDB0C */
bool
itSonans_UnkMotion2_Anim
(
Item_GObj
*
gobj
);
25
/* 2CDB30 */
void
itSonans_UnkMotion2_Phys
(
Item_GObj
*
gobj
);
26
/* 2CDBB8 */
bool
itSonans_UnkMotion2_Coll
(
Item_GObj
*
gobj
);
27
/* 3F7CA0 */
extern
ItemStateTable
it_803F7CA0
[];
28
29
#endif
gobj
HSD_GObj * gobj
Definition
gm_19EF.c:73
it_803F7CA0
ItemStateTable it_803F7CA0[]
Definition
itsonans.c:14
itSonans_UnkMotion2_Anim
bool itSonans_UnkMotion2_Anim(Item_GObj *gobj)
Definition
itsonans.c:204
it_802CD7D4
bool it_802CD7D4(Item_GObj *)
Definition
itsonans.c:116
it_802CD44C
void it_802CD44C(Item_GObj *)
Definition
itsonans.c:35
it_802CD4DC
void it_802CD4DC(Item_GObj *, Item_GObj *)
Definition
itsonans.c:52
it_802CD4FC
void it_802CD4FC(Item_GObj *)
Definition
itsonans.c:57
itSonans_UnkMotion0_Coll
bool itSonans_UnkMotion0_Coll(Item_GObj *gobj)
Definition
itsonans.c:156
itSonans_Logic9_DmgDealt
bool itSonans_Logic9_DmgDealt(Item_GObj *)
Definition
itsonans.c:109
itSonans_UnkMotion0_Anim
bool itSonans_UnkMotion0_Anim(Item_GObj *gobj)
Definition
itsonans.c:140
itSonans_UnkMotion1_Phys
void itSonans_UnkMotion1_Phys(Item_GObj *gobj)
Definition
itsonans.c:184
itSonans_UnkMotion0_Phys
void itSonans_UnkMotion0_Phys(Item_GObj *gobj)
Definition
itsonans.c:151
it_802CD9C0
void it_802CD9C0(Item_GObj *gobj)
Definition
itsonans.c:166
itSonans_UnkMotion1_Anim
bool itSonans_UnkMotion1_Anim(Item_GObj *gobj)
Definition
itsonans.c:173
it_802CDAA8
void it_802CDAA8(Item_GObj *)
Definition
itsonans.c:199
itSonans_UnkMotion2_Coll
bool itSonans_UnkMotion2_Coll(Item_GObj *gobj)
Definition
itsonans.c:225
itSonans_UnkMotion2_Phys
void itSonans_UnkMotion2_Phys(Item_GObj *gobj)
Definition
itsonans.c:210
it_802CD4D8
void it_802CD4D8(Item_GObj *)
Definition
itsonans.c:50
itSonans_UnkMotion1_Coll
bool itSonans_UnkMotion1_Coll(Item_GObj *gobj)
Definition
itsonans.c:189
forward.h
Item_GObj
HSD_GObj Item_GObj
Definition
forward.h:62
platform.h
types.h
ItemStateTable
Definition
types.h:12
src
melee
it
kinds
itsonans.h
Generated by
1.17.0