|
SSBM Decomp
|
#include <Runtime/platform.h>#include <melee/ft/forward.h>#include <melee/it/forward.h>#include <dolphin/mtx.h>#include <melee/it/kinds/types.h>#include <melee/it/types.h>Go to the source code of this file.
Data Structures | |
| struct | itSeakNeedleThrownAttributes |
Variables | |
| ItemStateTable | it_803F6F50 [] |
| void itSeakNeedleThrown_Logic109_Destroyed | ( | Item_GObj * | gobj | ) |
| void it_802AFF08 | ( | Item_GObj * | gobj, |
| Fighter_GObj * | owner ) |
| void it_802B00F4 | ( | Item_GObj * | gobj, |
| Fighter_GObj * | owner ) |
| void itSeakneedlethrown_UnkMotion0_Phys | ( | Item_GObj * | gobj | ) |
| void itSeakneedlethrown_UnkMotion1_Phys | ( | Item_GObj * | gobj | ) |
| void itSeakneedlethrown_UnkMotion2_Phys | ( | Item_GObj * | gobj | ) |
| void itSeakneedlethrown_UnkMotion3_Phys | ( | Item_GObj * | gobj | ) |
| void itSeakneedlethrown_UnkMotion4_Phys | ( | Item_GObj * | gobj | ) |
|
extern |