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SSBM Decomp
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Go to the source code of this file.
Functions | |
| UNK_RET | it_802B18B0 (UNK_PARAMS) |
| Item_GObj * | it_802B19AC (Item_GObj *, Vec3 *cur_pos, u32, u32, float facing_dir) |
| void | it_2725_Logic110_PickedUp (Item_GObj *) |
| it_802B18B0 | |
| bool | itSeakneedleheld_UnkMotion0_Anim (Item_GObj *gobj) |
| void | itSeakneedleheld_UnkMotion0_Phys (Item_GObj *gobj) |
| itSeakneedleheld_UnkMotion0_Anim | |
| bool | itSeakneedleheld_UnkMotion0_Coll (Item_GObj *gobj) |
| void | it_2725_Logic110_EvtUnk (Item_GObj *, Item_GObj *) |
Variables | |
| ItemStateTable | it_803F70A8 [] |
| UNK_RET it_802B18B0 | ( | UNK_PARAMS | ) |
| void it_2725_Logic110_PickedUp | ( | Item_GObj * | gobj | ) |
| void itSeakneedleheld_UnkMotion0_Phys | ( | Item_GObj * | gobj | ) |
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