#include <platform.h>
#include "it/item.h"
#include "it/items/types.h"
Go to the source code of this file.
◆ it_2725_Logic20_Spawned()
void it_2725_Logic20_Spawned |
( |
Item_GObj * |
gobj | ) |
|
◆ it_802D32D8()
◆ it_802D32DC()
◆ itPippi_UnkMotion1_Anim()
◆ itPippi_UnkMotion1_Phys()
void itPippi_UnkMotion1_Phys |
( |
Item_GObj * |
gobj | ) |
|
◆ itPippi_UnkMotion1_Coll()
◆ it_802D33F8()
◆ itPippi_UnkMotion5_Anim()
◆ itPippi_UnkMotion5_Phys()
void itPippi_UnkMotion5_Phys |
( |
Item_GObj * |
gobj | ) |
|
◆ itPippi_UnkMotion5_Coll()
◆ it_802D3590()
◆ itPippi_UnkMotion0_Anim()
◆ itPippi_UnkMotion0_Phys()
void itPippi_UnkMotion0_Phys |
( |
Item_GObj * |
gobj | ) |
|
◆ itPippi_UnkMotion0_Coll()
◆ it_803F7FF8