void it_802D33F8(Item_GObj *)
Definition itpippi.c:88
void it_802D32D8(Item_GObj *)
Definition itpippi.c:42
bool itPippi_UnkMotion1_Anim(Item_GObj *)
Definition itpippi.c:52
void itPippi_UnkMotion1_Phys(Item_GObj *)
Definition itpippi.c:68
bool itPippi_UnkMotion5_Anim(Item_GObj *)
Definition itpippi.c:115
bool itPippi_UnkMotion0_Anim(Item_GObj *)
Definition itpippi.c:160
bool itPippi_UnkMotion0_Coll(Item_GObj *)
Definition itpippi.c:178
bool itPippi_UnkMotion5_Coll(Item_GObj *)
Definition itpippi.c:136
ItemStateTable it_803F7FF8[]
Definition itpippi.c:12
void itPippi_UnkMotion0_Phys(Item_GObj *)
Definition itpippi.c:167
void it_802D3590(Item_GObj *)
Definition itpippi.c:147
bool itPippi_UnkMotion1_Coll(Item_GObj *)
Definition itpippi.c:77
void it_802D32DC(Item_GObj *, Item_GObj *)
Definition itpippi.c:47
void it_2725_Logic20_Spawned(Item_GObj *)
Definition itpippi.c:27
void itPippi_UnkMotion5_Phys(Item_GObj *)
Definition itpippi.c:127
was using this to try and fix some matches, unsuccessfully
Definition gobj.h:26