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itpippi.c File Reference
#include "itpippi.h"
#include "it/inlines.h"
#include "it/it_266F.h"
#include "it/it_26B1.h"
#include "it/it_2725.h"
#include "it/it_279C.h"
#include "it/itmaplib.h"
#include "it/types.h"
#include <baselib/gobj.h>
#include <baselib/random.h>

Functions

void itPippi_Logic20_Spawned (Item_GObj *gobj)
void it_802D32D8 (Item_GObj *gobj)
void it_802D32DC (Item_GObj *gobj, HSD_GObj *ref_gobj)
bool itPippi_UnkMotion1_Anim (Item_GObj *gobj)
void itPippi_UnkMotion1_Phys (Item_GObj *gobj)
bool itPippi_UnkMotion1_Coll (Item_GObj *gobj)
void it_802D33F8 (Item_GObj *gobj)
bool itPippi_UnkMotion5_Anim (Item_GObj *gobj)
void itPippi_UnkMotion5_Phys (Item_GObj *gobj)
bool itPippi_UnkMotion5_Coll (Item_GObj *gobj)
void it_802D3590 (Item_GObj *gobj)
bool itPippi_UnkMotion0_Anim (Item_GObj *gobj)
void itPippi_UnkMotion0_Phys (Item_GObj *gobj)
bool itPippi_UnkMotion0_Coll (Item_GObj *gobj)

Variables

ItemStateTable it_803F7FF8 []

Function Documentation

◆ itPippi_Logic20_Spawned()

void itPippi_Logic20_Spawned ( Item_GObj * gobj)

◆ it_802D32D8()

void it_802D32D8 ( Item_GObj * gobj)

◆ it_802D32DC()

void it_802D32DC ( Item_GObj * gobj,
HSD_GObj * ref_gobj )

◆ itPippi_UnkMotion1_Anim()

bool itPippi_UnkMotion1_Anim ( Item_GObj * gobj)

◆ itPippi_UnkMotion1_Phys()

void itPippi_UnkMotion1_Phys ( Item_GObj * gobj)

◆ itPippi_UnkMotion1_Coll()

bool itPippi_UnkMotion1_Coll ( Item_GObj * gobj)

◆ it_802D33F8()

void it_802D33F8 ( Item_GObj * gobj)

◆ itPippi_UnkMotion5_Anim()

bool itPippi_UnkMotion5_Anim ( Item_GObj * gobj)

◆ itPippi_UnkMotion5_Phys()

void itPippi_UnkMotion5_Phys ( Item_GObj * gobj)

◆ itPippi_UnkMotion5_Coll()

bool itPippi_UnkMotion5_Coll ( Item_GObj * gobj)

◆ it_802D3590()

void it_802D3590 ( Item_GObj * gobj)

◆ itPippi_UnkMotion0_Anim()

bool itPippi_UnkMotion0_Anim ( Item_GObj * gobj)

◆ itPippi_UnkMotion0_Phys()

void itPippi_UnkMotion0_Phys ( Item_GObj * gobj)

◆ itPippi_UnkMotion0_Coll()

bool itPippi_UnkMotion0_Coll ( Item_GObj * gobj)

Variable Documentation

◆ it_803F7FF8

ItemStateTable it_803F7FF8[]
Initial value:
= {
}
bool itPippi_UnkMotion5_Anim(Item_GObj *gobj)
Definition itpippi.c:117
void itPippi_UnkMotion5_Phys(Item_GObj *gobj)
Definition itpippi.c:129
void itPippi_UnkMotion1_Phys(Item_GObj *gobj)
Definition itpippi.c:70
bool itPippi_UnkMotion0_Anim(Item_GObj *gobj)
Definition itpippi.c:162
bool itPippi_UnkMotion1_Anim(Item_GObj *gobj)
Definition itpippi.c:54
bool itPippi_UnkMotion0_Coll(Item_GObj *gobj)
Definition itpippi.c:180
void itPippi_UnkMotion0_Phys(Item_GObj *gobj)
Definition itpippi.c:169
bool itPippi_UnkMotion1_Coll(Item_GObj *gobj)
Definition itpippi.c:79
bool itPippi_UnkMotion5_Coll(Item_GObj *gobj)
Definition itpippi.c:138