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SSBM Decomp
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#include "itpippi.h"#include "it/inlines.h"#include "it/it_266F.h"#include "it/it_26B1.h"#include "it/it_2725.h"#include "it/it_279C.h"#include "it/itmaplib.h"#include "it/types.h"#include <baselib/gobj.h>#include <baselib/random.h>Functions | |
| void | itPippi_Logic20_Spawned (Item_GObj *gobj) |
| void | it_802D32D8 (Item_GObj *gobj) |
| void | it_802D32DC (Item_GObj *gobj, HSD_GObj *ref_gobj) |
| bool | itPippi_UnkMotion1_Anim (Item_GObj *gobj) |
| void | itPippi_UnkMotion1_Phys (Item_GObj *gobj) |
| bool | itPippi_UnkMotion1_Coll (Item_GObj *gobj) |
| void | it_802D33F8 (Item_GObj *gobj) |
| bool | itPippi_UnkMotion5_Anim (Item_GObj *gobj) |
| void | itPippi_UnkMotion5_Phys (Item_GObj *gobj) |
| bool | itPippi_UnkMotion5_Coll (Item_GObj *gobj) |
| void | it_802D3590 (Item_GObj *gobj) |
| bool | itPippi_UnkMotion0_Anim (Item_GObj *gobj) |
| void | itPippi_UnkMotion0_Phys (Item_GObj *gobj) |
| bool | itPippi_UnkMotion0_Coll (Item_GObj *gobj) |
Variables | |
| ItemStateTable | it_803F7FF8 [] |
| void itPippi_Logic20_Spawned | ( | Item_GObj * | gobj | ) |
| void it_802D32D8 | ( | Item_GObj * | gobj | ) |
| void itPippi_UnkMotion1_Phys | ( | Item_GObj * | gobj | ) |
| void it_802D33F8 | ( | Item_GObj * | gobj | ) |
| void itPippi_UnkMotion5_Phys | ( | Item_GObj * | gobj | ) |
| void it_802D3590 | ( | Item_GObj * | gobj | ) |
| void itPippi_UnkMotion0_Phys | ( | Item_GObj * | gobj | ) |
| ItemStateTable it_803F7FF8[] |