#include <platform.h>
#include "it/forward.h"
#include "it/items/types.h"
#include <dolphin/mtx.h>
Go to the source code of this file.
◆ it_802B1DEC()
◆ it_802B1DF8()
◆ it_802B1FC8()
◆ it_802B1FE8()
| void it_802B1FE8 |
( |
Item_GObj * |
gobj, |
|
|
Vec3 * |
pos |
|
) |
| |
◆ it_2725_Logic39_Destroyed()
| void it_2725_Logic39_Destroyed |
( |
Item_GObj * |
| ) |
|
◆ it_802B2080()
◆ itPikachuthunder_UnkMotion0_Anim()
◆ it_802B211C()
◆ itPikachuthunder_UnkMotion1_Anim()
◆ itPikachuthunder_UnkMotion1_Coll()
◆ it_802B22B8()
◆ itPikachuthunder_UnkMotion2_Anim()
◆ itPikachuThunder_Logic39_DmgDealt()
◆ itPikachuThunder_Logic39_HitShield()
◆ itPikachuThunder_Logic39_Clanked()
◆ itPikachuThunder_Logic39_Absorbed()
◆ itPikachuThunder_Logic39_EvtUnk()
◆ it_803F70C8