SSBM Decomp
Loading...
Searching...
No Matches
itpeachexplode.h File Reference

Go to the source code of this file.

Functions

Item_GObjit_802BD158 (Item_GObj *, Vec3 *pos, bool, float dir)
bool itPeachExplode_Logic55_DmgDealt (Item_GObj *)
void it_802BD248 (Item_GObj *, Item_GObj *owner, bool)
bool itPeachexplode_UnkMotion1_Anim (Item_GObj *)
void itPeachExplode_Logic55_EvtUnk (Item_GObj *, Item_GObj *ref_gobj)

Variables

struct ItemStateTable it_803F7488 []

Function Documentation

◆ it_802BD158()

Item_GObj * it_802BD158 ( Item_GObj * gobj,
Vec3 * pos,
bool arg2,
float dir )

◆ itPeachExplode_Logic55_DmgDealt()

bool itPeachExplode_Logic55_DmgDealt ( Item_GObj * arg0)

◆ it_802BD248()

void it_802BD248 ( Item_GObj * item_gobj,
Item_GObj * owner,
bool arg2 )

◆ itPeachexplode_UnkMotion1_Anim()

bool itPeachexplode_UnkMotion1_Anim ( Item_GObj * item_gobj)

◆ itPeachExplode_Logic55_EvtUnk()

void itPeachExplode_Logic55_EvtUnk ( Item_GObj * gobj,
Item_GObj * ref_gobj )

Variable Documentation

◆ it_803F7488

struct ItemStateTable it_803F7488[]
extern