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SSBM Decomp
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Go to the source code of this file.
Functions | |
| void | itOctarockstone_802E878C (Item_GObj *) |
| bool | itOctarockstone_Logic4_DmgDealt (Item_GObj *) |
| bool | itOctarockstone_Logic4_Clanked (Item_GObj *) |
| bool | itOctarockstone_Logic4_HitShield (Item_GObj *) |
| bool | itOctarockstone_Logic4_Absorbed (Item_GObj *) |
| bool | itOctarockstone_Logic4_Reflected (Item_GObj *) |
| bool | itOctarockstone_Logic4_ShieldBounced (Item_GObj *) |
| void | itOctarockstone_802E883C (HSD_GObj *gobj) |
| bool | itOctarockstone_UnkMotion0_Anim (Item_GObj *gobj) |
| void | itOctarockstone_UnkMotion0_Phys (Item_GObj *gobj) |
| bool | itOctarockstone_UnkMotion0_Coll (Item_GObj *gobj) |
| void | itOctarockstone_802E890C (Item_GObj *) |
| bool | itOctarockstone_UnkMotion1_Anim (Item_GObj *gobj) |
| void | itOctarockstone_UnkMotion1_Phys (Item_GObj *gobj) |
| bool | itOctarockstone_UnkMotion1_Coll (Item_GObj *gobj) |
| void | itOctarockstone_802E89B0 (Item_GObj *, Item_GObj *) |
| void | it_802E89D0 (Item_GObj *, f32, f32, f32) |
| void | it_802E8ADC (Item_GObj *, Vec3 *, s32, f32, f32, f32) |
| Spawn an Octarock stone projectile. | |
Variables | |
| ItemStateTable | it_803F8E90 [] |
| void itOctarockstone_802E878C | ( | Item_GObj * | gobj | ) |
| void itOctarockstone_802E883C | ( | HSD_GObj * | gobj | ) |
| void itOctarockstone_UnkMotion0_Phys | ( | Item_GObj * | gobj | ) |
| void itOctarockstone_802E890C | ( | Item_GObj * | gobj | ) |
| void itOctarockstone_UnkMotion1_Phys | ( | Item_GObj * | gobj | ) |
Spawn an Octarock stone projectile.
| gobj | The parent Octarock gobj. |
| pos | The spawn position. |
| dir | The facing direction (-1 or 1). |
| horiz_speed | Horizontal speed for the stone. |
| min_vy | Minimum vertical velocity. |
| max_vy | Maximum vertical velocity. |
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extern |