SSBM Decomp
Loading...
Searching...
No Matches
itnessyoyo.h File Reference
#include "it/forward.h"
#include "it/itCharItems.h"
#include "it/items/types.h"
#include "it/itYoyo.h"
#include <dolphin/mtx.h>

Go to the source code of this file.

Functions

void it_802BE598 (Item_GObj *)
 
void it_802BE5B8 (Item_GObj *)
 
void it_802BE5D8 (void *, float)
 
HSD_GObjit_802BE65C (Item *ip, HSD_JObj *bone_jobj)
 
void it_802BE958 (Item_GObj *)
 
HSD_GObjit_802BE9D8 (HSD_GObj *, f32, Vec3 *, s32)
 
void itNessyoyo_UnkMotion0_Phys (Item_GObj *gobj)
 
void itNessyoyo_UnkMotion1_Phys (Item_GObj *gobj)
 
void itNessyoyo_UnkMotion2_Phys (Item_GObj *gobj)
 
void itNessyoyo_UnkMotion3_Phys (Item_GObj *gobj)
 
bool itNessyoyo_UnkMotion3_Anim (Item_GObj *gobj)
 
s32 it_802BF030 (ItemLink *, s32, f32)
 
void it_802BF180 (ItemLink *, Vec3 *, itYoyoAttributes *, f32)
 
s32 it_802BF28C (ItemLink *, Vec3 *, itYoyoAttributes *, Item *)
 
void it_802BF4A0 (ItemLink *, Vec3 *, itYoyoAttributes *, Item *)
 
s32 it_802BF800 (ItemLink *, Vec3 *, itYoyoAttributes *, Item *, f32)
 
void it_802BF900 (Item *item)
 
void it_802BFAFC (Item *, Vec3 *)
 
void itNessYoyo_Logic59_PickedUp (Item_GObj *)
 
void it_802BFE5C (Item_GObj *, Vec3 *, float)
 
void it_802BFEC4 (Item_GObj *)
 
void it_802C0010 (Item_GObj *, Vec3 *)
 
void it_2725_Logic59_EvtUnk (Item_GObj *, Item_GObj *)
 

Variables

ItemStateTable it_803F7558 []
 

Function Documentation

◆ it_802BE598()

void it_802BE598 ( Item_GObj gobj)

◆ it_802BE5B8()

void it_802BE5B8 ( Item_GObj gobj)

◆ it_802BE5D8()

void it_802BE5D8 ( void *  arg,
float  frame 
)

◆ it_802BE65C()

HSD_GObj * it_802BE65C ( Item ip,
HSD_JObj bone_jobj 
)

◆ it_802BE958()

void it_802BE958 ( Item_GObj gobj)

◆ it_802BE9D8()

HSD_GObj * it_802BE9D8 ( HSD_GObj owner,
f32  facing_dir,
Vec3 *  pos,
s32  action 
)

◆ itNessyoyo_UnkMotion0_Phys()

void itNessyoyo_UnkMotion0_Phys ( Item_GObj gobj)

◆ itNessyoyo_UnkMotion1_Phys()

void itNessyoyo_UnkMotion1_Phys ( Item_GObj gobj)

◆ itNessyoyo_UnkMotion2_Phys()

void itNessyoyo_UnkMotion2_Phys ( Item_GObj gobj)

◆ itNessyoyo_UnkMotion3_Phys()

void itNessyoyo_UnkMotion3_Phys ( Item_GObj gobj)

◆ itNessyoyo_UnkMotion3_Anim()

bool itNessyoyo_UnkMotion3_Anim ( Item_GObj gobj)

◆ it_802BF030()

s32 it_802BF030 ( ItemLink link,
s32  arg1,
f32  offset 
)

◆ it_802BF180()

void it_802BF180 ( ItemLink cur,
Vec3 *  target,
itYoyoAttributes attrs,
f32  length 
)

◆ it_802BF28C()

s32 it_802BF28C ( ItemLink link,
Vec3 *  target,
itYoyoAttributes attrs,
Item ip 
)

◆ it_802BF4A0()

void it_802BF4A0 ( ItemLink link,
Vec3 *  target,
itYoyoAttributes attrs,
Item ip 
)

◆ it_802BF800()

s32 it_802BF800 ( ItemLink cur,
Vec3 *  pos,
itYoyoAttributes attrs,
Item ip,
f32  dist 
)

◆ it_802BF900()

void it_802BF900 ( Item item)

◆ it_802BFAFC()

void it_802BFAFC ( Item ip,
Vec3 *  target 
)

◆ itNessYoyo_Logic59_PickedUp()

void itNessYoyo_Logic59_PickedUp ( Item_GObj gobj)

◆ it_802BFE5C()

void it_802BFE5C ( Item_GObj gobj,
Vec3 *  pos,
float  unused 
)

◆ it_802BFEC4()

void it_802BFEC4 ( Item_GObj gobj)

◆ it_802C0010()

void it_802C0010 ( Item_GObj gobj,
Vec3 *  vel 
)

◆ it_2725_Logic59_EvtUnk()

void it_2725_Logic59_EvtUnk ( Item_GObj gobj,
Item_GObj ref_gobj 
)

Variable Documentation

◆ it_803F7558

ItemStateTable it_803F7558[]
extern