SSBM Decomp
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#include "itnesspkflushexplode.h"
#include <placeholder.h>
#include <platform.h>
#include "it/forward.h"
#include "it/inlines.h"
#include "it/it_26B1.h"
Functions | |
static bool | itNesspkflushexplode_UnkMotion0_Coll (Item_GObj *gobj) |
void | itNesspkflushexplode_UnkMotion0_Phys (Item_GObj *gobj) |
it_802AF940 | |
bool | it_2725_Logic103_Clanked (Item_GObj *arg0) |
bool | it_2725_Logic103_Absorbed (Item_GObj *arg0) |
bool | it_2725_Logic103_ShieldBounced (Item_GObj *arg0) |
bool | it_2725_Logic103_HitShield (Item_GObj *arg0) |
void | it_2725_Logic103_EvtUnk (Item_GObj *gobj, Item_GObj *ref_gobj) |
void itNesspkflushexplode_UnkMotion0_Phys | ( | Item_GObj * | gobj | ) |