SSBM Decomp
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Go to the source code of this file.
Functions | |
HSD_GObj * | it_802AD478 (Item_GObj *, Vec3 *, s32, float) |
Item_GObj * | it_802AD590 (Fighter_GObj *, Fighter_Part) |
void | it_802AD6B8 (Item_GObj *) |
void | it_2725_Logic58_PickedUp (Item_GObj *) |
bool | itNessbat_UnkMotion0_Anim (Item_GObj *gobj) |
void | itNessbat_UnkMotion0_Phys (Item_GObj *gobj) |
it_802AD478 | |
bool | itNessbat_UnkMotion0_Coll (Item_GObj *gobj) |
bool | itNessbat_UnkMotion1_Anim (Item_GObj *gobj) |
void | itNessbat_UnkMotion1_Phys (Item_GObj *gobj) |
itNessbat_UnkMotion1_Anim | |
bool | itNessbat_UnkMotion1_Coll (Item_GObj *gobj) |
void | it_2725_Logic58_EvtUnk (Item_GObj *, Item_GObj *) |
Variables | |
ItemStateTable | it_803F6C68 [] |
Item_GObj * it_802AD590 | ( | Fighter_GObj * | , |
Fighter_Part | |||
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void it_802AD6B8 | ( | Item_GObj * | ) |
void it_2725_Logic58_PickedUp | ( | Item_GObj * | ) |
void itNessbat_UnkMotion0_Phys | ( | Item_GObj * | gobj | ) |
void itNessbat_UnkMotion1_Phys | ( | Item_GObj * | gobj | ) |
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extern |