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| void | it_802C4D10 (Item_GObj *gobj) |
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| bool | it_802C4F50 (Item_GObj *gobj, CollData *cd) |
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| HSD_GObj * | it_802C5000 (Item_GObj *parent, Vec3 *pos, s32 kind, s32 bone, float facing_dir) |
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| Item_GObj * | it_802C519C (Item_GObj *parent, Vec3 *pos, s32 kind, s32 max_charge, float facing_dir, float angle) |
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| void | it_802C53F0 (Item_GObj *gobj, Vec3 *pos, float angle, float charge, float max_charge) |
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| void | it_2725_Logic101_Destroyed (Item_GObj *gobj) |
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| void | it_802C573C (Item_GObj *gobj) |
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| void | it_2725_Logic101_PickedUp (Item_GObj *gobj) |
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| bool | itMewtwoshadowball_UnkMotion0_Anim (Item_GObj *gobj) |
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| void | itMewtwoshadowball_UnkMotion0_Phys (Item_GObj *gobj) |
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| bool | itMewtwoshadowball_UnkMotion0_Coll (Item_GObj *gobj) |
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| void | it_802C5B18 (Item_GObj *gobj) |
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| bool | itMewtwoshadowball_UnkMotion8_Anim (Item_GObj *gobj) |
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| void | itMewtwoshadowball_UnkMotion8_Phys (Item_GObj *gobj) |
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| bool | itMewtwoshadowball_UnkMotion8_Coll (Item_GObj *gobj) |
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| bool | itMewtwoshadowball_UnkMotion9_Anim (Item_GObj *gobj) |
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| void | itMewtwoshadowball_UnkMotion9_Phys (Item_GObj *gobj) |
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| bool | itMewtwoshadowball_UnkMotion9_Coll (Item_GObj *gobj) |
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| void | fn_802C5E18 (Item_GObj *gobj) |
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| void | it_802C5E5C (Item_GObj *gobj) |
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| bool | itMewtwoshadowball_UnkMotion17_Anim (Item_GObj *gobj) |
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| void | itMewtwoshadowball_UnkMotion17_Phys (Item_GObj *gobj) |
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| bool | itMewtwoshadowball_UnkMotion17_Coll (Item_GObj *gobj) |
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| bool | itMewtwoShadowball_Logic101_DmgDealt (Item_GObj *arg0) |
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| bool | itMewtwoShadowball_Logic101_Clanked (Item_GObj *arg0) |
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| bool | itMewtwoShadowball_Logic101_Absorbed (Item_GObj *arg0) |
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| bool | it_2725_Logic101_Reflected (Item_GObj *gobj) |
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| bool | itMewtwoShadowball_Logic101_HitShield (Item_GObj *arg0) |
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| bool | it_2725_Logic101_ShieldBounced (Item_GObj *gobj) |
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| void | itMewtwoShadowball_Logic101_EvtUnk (Item_GObj *gobj, Item_GObj *ref_gobj) |
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