SSBM Decomp
|
Functions | |
void | itMewtwoshadowball_UnkMotion0_Phys (Item_GObj *gobj) |
it_802C4D10 | |
bool | itMewtwoshadowball_UnkMotion0_Coll (Item_GObj *gobj) |
void | itMewtwoshadowball_UnkMotion9_Phys (Item_GObj *gobj) |
it_802C5B18 | |
void | itMewtwoshadowball_UnkMotion17_Phys (Item_GObj *gobj) |
itMewtwoshadowball_UnkMotion9_Coll | |
bool | itMewtwoshadowball_UnkMotion17_Coll (Item_GObj *gobj) |
bool | it_2725_Logic101_DmgDealt (Item_GObj *arg0) |
bool | it_2725_Logic101_Clanked (Item_GObj *arg0) |
bool | it_2725_Logic101_Absorbed (Item_GObj *arg0) |
bool | it_2725_Logic101_HitShield (Item_GObj *arg0) |
it_2725_Logic101_Reflected | |
void | it_2725_Logic101_EvtUnk (Item_GObj *gobj, Item_GObj *ref_gobj) |
it_2725_Logic101_ShieldBounced | |
void itMewtwoshadowball_UnkMotion0_Phys | ( | Item_GObj * | gobj | ) |
void itMewtwoshadowball_UnkMotion9_Phys | ( | Item_GObj * | gobj | ) |
void itMewtwoshadowball_UnkMotion17_Phys | ( | Item_GObj * | gobj | ) |