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SSBM Decomp
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#include "itmewtwoshadowball.h"#include <melee/ef/eflib.h>#include <melee/ef/efsync.h>#include <melee/ft/ftlib.h>#include <melee/ft/kinds/ftKirby/ftkirbyspecialmewtwo.h>#include <melee/ft/kinds/ftMewtwo/ftmewtwospecialn.h>#include <melee/it/inlines.h>#include <melee/it/it_26B1.h>#include <melee/it/it_2725.h>#include <melee/it/item.h>#include <melee/it/itgroundcoll.h>#include <melee/lb/lb_00B0.h>#include <melee/lb/lbvector.h>#include <sysdolphin/baselib/jobj.h>#include <sysdolphin/baselib/mtx.h>#include <sysdolphin/baselib/random.h>Variables | |
| ItemStateTable | it_803F7760 [] |
| s32 | it_803F7880 [] |
| Item_GObj * it_802C519C | ( | Item_GObj * | parent, |
| Vec3 * | pos, | ||
| s32 | kind, | ||
| s32 | max_charge, | ||
| float | angle, | ||
| float | facing_dir ) |
| void it_2725_Logic101_Destroyed | ( | Item_GObj * | gobj | ) |
| void it_802C573C | ( | Item_GObj * | gobj | ) |
| void it_2725_Logic101_PickedUp | ( | Item_GObj * | gobj | ) |
| void itMewtwoshadowball_UnkMotion0_Phys | ( | Item_GObj * | gobj | ) |
| void itMewtwoshadowball_UnkMotion8_Phys | ( | Item_GObj * | gobj | ) |
| void itMewtwoshadowball_UnkMotion9_Phys | ( | Item_GObj * | gobj | ) |
| void fn_802C5E18 | ( | Item_GObj * | gobj | ) |
| void it_802C5E5C | ( | Item_GObj * | gobj | ) |
| void itMewtwoshadowball_UnkMotion17_Phys | ( | Item_GObj * | gobj | ) |
| ItemStateTable it_803F7760[] |
| s32 it_803F7880[] |