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◆ itMball_Destroyed()
| void itMball_Destroyed |
( |
Item_GObj * |
item_gobj | ) |
|
◆ itMball_Spawned()
◆ itMball_80297944()
◆ itMball_Motion0_Anim()
◆ itMball_Motion0_Phys()
| void itMball_Motion0_Phys |
( |
Item_GObj * |
gobj | ) |
|
◆ itMball_Motion0_Coll()
◆ itMball_802979D4()
◆ itMball_Motion3_Anim()
◆ itMball_Motion1_Phys()
| void itMball_Motion1_Phys |
( |
Item_GObj * |
arg0 | ) |
|
◆ itMball_Motion1_Coll()
◆ itMball_PickedUp()
◆ itMball_Motion2_Anim()
◆ itMball_Motion2_Phys()
| void itMball_Motion2_Phys |
( |
Item_GObj * |
gobj | ) |
|
◆ itMball_Dropped()
◆ itMball_Thrown()
◆ itMball_Motion3_Phys()
| void itMball_Motion3_Phys |
( |
Item_GObj * |
arg0 | ) |
|
◆ itMball_Motion3_Coll()
◆ itMball_DmgDealt()
◆ itMball_EnteredAir()
◆ itMball_Motion4_Anim()
◆ itMball_Motion4_Phys()
| void itMball_Motion4_Phys |
( |
Item_GObj * |
gobj | ) |
|
◆ itMball_Motion4_Coll()
◆ itMball_80297CC4()
◆ itMball_OnAccessory()
◆ itMball_Motion5_Anim()
◆ itMball_Motion5_Phys()
| void itMball_Motion5_Phys |
( |
Item_GObj * |
gobj | ) |
|
◆ itMball_Motion5_Coll()
◆ itMball_80297E8C()
◆ itMball_Motion6_Anim()
◆ itMball_Motion6_Phys()
| void itMball_Motion6_Phys |
( |
Item_GObj * |
arg0 | ) |
|
◆ itMball_Motion6_Coll()
◆ itMball_Clanked()
◆ itMball_Reflected()
◆ itMball_HitShield()
◆ itMball_ShieldBounced()
◆ itMball_EvtUnk()
◆ it_803F6488