SSBM Decomp
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itmasterhandbullet.h File Reference
#include <platform.h>
#include "it/forward.h"
#include <dolphin/mtx/forward.h>
#include "it/items/types.h"

Go to the source code of this file.

Functions

void it_802F0AE0 (Item_GObj *fighter_gobj, Vec3 *, Vec3 *, enum_t, bool, float facing_dir, float, float)
 
void it_802F0BC8 (Item_GObj *, Item_GObj *)
 
UNK_RET it_802F0BE8 (UNK_PARAMS)
 
UNK_RET it_802F0D2C (UNK_PARAMS)
 
UNK_RET it_802F0E70 (UNK_PARAMS)
 
UNK_RET it_802F0ED4 (UNK_PARAMS)
 
UNK_RET it_802F0ED8 (UNK_PARAMS)
 
UNK_RET it_802F0F04 (UNK_PARAMS)
 
UNK_RET it_802F0F08 (UNK_PARAMS)
 
bool it_802F0F0C (Item_GObj *)
 
bool it_802F0F14 (Item_GObj *)
 
bool it_802F0F34 (Item_GObj *)
 it_802F0F14
 
bool it_802F0F3C (Item_GObj *)
 
bool it_802F0F44 (Item_GObj *)
 
bool it_802F0F64 (Item_GObj *)
 it_802F0F44
 

Variables

ItemStateTable it_803F9388 []
 

Function Documentation

◆ it_802F0AE0()

void it_802F0AE0 ( Item_GObj fighter_gobj,
Vec3 ,
Vec3 ,
enum_t  ,
bool  ,
float  facing_dir,
float  ,
float   
)

◆ it_802F0BC8()

void it_802F0BC8 ( Item_GObj ,
Item_GObj  
)

◆ it_802F0BE8()

UNK_RET it_802F0BE8 ( UNK_PARAMS  )

◆ it_802F0D2C()

UNK_RET it_802F0D2C ( UNK_PARAMS  )

◆ it_802F0E70()

UNK_RET it_802F0E70 ( UNK_PARAMS  )

◆ it_802F0ED4()

UNK_RET it_802F0ED4 ( UNK_PARAMS  )

◆ it_802F0ED8()

UNK_RET it_802F0ED8 ( UNK_PARAMS  )

◆ it_802F0F04()

UNK_RET it_802F0F04 ( UNK_PARAMS  )

◆ it_802F0F08()

UNK_RET it_802F0F08 ( UNK_PARAMS  )

◆ it_802F0F0C()

bool it_802F0F0C ( Item_GObj arg0)

◆ it_802F0F14()

bool it_802F0F14 ( Item_GObj )

◆ it_802F0F34()

bool it_802F0F34 ( Item_GObj arg0)

◆ it_802F0F3C()

bool it_802F0F3C ( Item_GObj arg0)

◆ it_802F0F44()

bool it_802F0F44 ( Item_GObj )

◆ it_802F0F64()

bool it_802F0F64 ( Item_GObj arg0)

Variable Documentation

◆ it_803F9388

ItemStateTable it_803F9388[]
extern