SSBM Decomp
|
#include <platform.h>
#include "it/forward.h"
#include <dolphin/mtx/forward.h>
#include "it/items/types.h"
Go to the source code of this file.
Functions | |
void | it_802F0AE0 (Item_GObj *fighter_gobj, Vec3 *, Vec3 *, enum_t, bool, float facing_dir, float, float) |
void | it_802F0BC8 (Item_GObj *, Item_GObj *) |
UNK_RET | it_802F0BE8 (UNK_PARAMS) |
UNK_RET | it_802F0D2C (UNK_PARAMS) |
UNK_RET | it_802F0E70 (UNK_PARAMS) |
UNK_RET | it_802F0ED4 (UNK_PARAMS) |
UNK_RET | it_802F0ED8 (UNK_PARAMS) |
UNK_RET | it_802F0F04 (UNK_PARAMS) |
UNK_RET | it_802F0F08 (UNK_PARAMS) |
bool | it_802F0F0C (Item_GObj *) |
bool | it_802F0F14 (Item_GObj *) |
bool | it_802F0F34 (Item_GObj *) |
it_802F0F14 | |
bool | it_802F0F3C (Item_GObj *) |
bool | it_802F0F44 (Item_GObj *) |
bool | it_802F0F64 (Item_GObj *) |
it_802F0F44 | |
Variables | |
ItemStateTable | it_803F9388 [] |
void it_802F0AE0 | ( | Item_GObj * | fighter_gobj, |
Vec3 * | , | ||
Vec3 * | , | ||
enum_t | , | ||
bool | , | ||
float | facing_dir, | ||
float | , | ||
float | |||
) |
UNK_RET it_802F0BE8 | ( | UNK_PARAMS | ) |
UNK_RET it_802F0D2C | ( | UNK_PARAMS | ) |
UNK_RET it_802F0E70 | ( | UNK_PARAMS | ) |
UNK_RET it_802F0ED4 | ( | UNK_PARAMS | ) |
UNK_RET it_802F0ED8 | ( | UNK_PARAMS | ) |
UNK_RET it_802F0F04 | ( | UNK_PARAMS | ) |
UNK_RET it_802F0F08 | ( | UNK_PARAMS | ) |
|
extern |