#include <platform.h>
#include "it/forward.h"
#include "it/items/types.h"
#include <baselib/forward.h>
#include <dolphin/mtx.h>
Go to the source code of this file.
◆ it_8029B6F8()
◆ it_8029B7C0()
◆ itMariofireball_UnkMotion0_Anim()
◆ itMariofireball_UnkMotion0_Phys()
void itMariofireball_UnkMotion0_Phys |
( |
Item_GObj * |
gobj | ) |
|
◆ itMariofireball_UnkMotion0_Coll()
◆ it_2725_Logic87_DmgDealt()
◆ it_2725_Logic87_Reflected()
◆ it_2725_Logic87_Clanked()
◆ it_2725_Logic87_HitShield()
◆ it_2725_Logic87_Absorbed()
◆ it_2725_Logic87_ShieldBounced()
◆ it_2725_Logic87_EvtUnk()
◆ it_803F6788